Crisis Core Reunion Final Fantasy 7 is an exceptional Remaster. While still holding to many of the flaws of the original PSP game and a questionable story, Square’s manage to raise the bar of what it means to remaster a game.

Wandering on the Moonlight Lofi by Hector Rocha:

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30 Comments

  1. They just put it on console w better graphics which should of been done from jump

  2. brilliantly balanced review, game looks good. i was not a fan of the original crisis core, as a standalone game it was good, but compared to ff7 og, it felt like a wonky fan fiction of zack.

    all of a sudden, the guy cloud stole his stoic identity from is a goofy tidus type character……okay. let's not get into genesis and his existential teen poetry, or angeal's shallow one-liners about virtue. would have been great to see a compilation of the most cringe-worthy lines haha!

    despite all the redundant characters, inconsistencies and dorky writing, the game weirdly has heart

  3. All the expansions to ff7 were simply to make money and don't deserve to be intertwined with the games original story. Zack dies, aerith dies, they don't come back. The whole story is based on these deaths. Stop ruining someone else's masterpiece

  4. Square Enix the joke of the gaming world…ff7r fate ghost edition time travel sepritoioth

  5. …How…Dare…You… take that biscuit out of the delicious gravy you monster!
    Great coverage, really appreciate it. Looking forward to a square game that runs well on pc and doesn't just get released in a "technically functional state".

  6. Honestly, this is about the only other FF7related game I’ll ever play.

    I still have the Strategy guide for it. And it was definitely a game I spent a lot of time with, same for KH BBS. Sure both games get a lot of flack, but the stories they tell absolutely nailed what a Prequel should be.

  7. This game looks so bad, that final launch trailer did not help either. Don't know how anyone looked at that and went "Yes, this is a good game."

  8. I really hope there's some review embargo encouraging early reviewers to just lie about the game's content, because why on earth would you re-release Crisis Core in a remastered form, in a post-FFVIIR world, if you're 'not' going to make a winnable version of the Price of Freedom fight?????

    Spoilers for FFVIIR if you haven't played it already, but at the end of the game, Cloud and company defeat creatures that hold sway over the fate of the planet, and because said creatures exist throughout time, defeating them deletes them from all of time, causing a ripple that seems to change the timeline. They go out of their way to show you a completely redone version of Crisis Core's ending, only this time, Zack actually wins and survives instead of dying.

    The Price of Freedom fight is the very last battle in Crisis Core, in which Zack is pitted against the entire Shinra Electric Company's military industrial resources. Every last soldier, every last grunt, all of their machines, bazookas, helicopters with missiles, just a complete no-win scenario that no in-universe character, save for 'maybe' Sephiroth, could possibly survive against.

    This battle is accompanied by a genuinely beautiful and somber track aptly titled "The Price of Freedom", a song that starts with a soft intro of violin and classic guitar, builds up with overlapping electric guitar riffs and string crescendos, and then ultimately fades out, melodically representing Zack's final lived moments.

    It's not just a cutscene, it's an actual interactive battle where each heavy hit shaves off a piece of your Slot Drive, which represent Zack's memories, relationships, and reason for going on. It is genuinely harrowing to watch as your character, who you've built up throughout the game, is slowly whittled away to the point where bullets can actually hurt and kill him.

    Crisis Core is a bit of a rocky story, overall, but the Price of Freedom fight, a moment that is a direct adaptation of an optional cutscene from the original Final Fantasy VII game, is mostly agreed upon to be a classic moment from the compilation, and not something you'd want to mess around with.

    But, ill advised though it may be, Final Fantasy VII: Remake has seemingly retconned the conclusion of this fight to one where Zack wins, survives, and goes to Midgar.

    Since the pin on this grenade has already been pulled, it seemed only natural to me, obvious even, that the reason they were remastering Crisis Core was to create a winnable version of this fight, where Zack, instead of dying, grits his teeth, plants his feet, gets back up and fights until he wins. They could even create a melodic addendum to "The Price of Freedom" where the main riff comes back in before the song fades completely, only this time much louder and backed by the entire Tokyo Philharmonic Orchestra. They could even call it "The Price of Freedom: Paid" or something like that.

    This, to me at least, doesn't feel like just a dumb idea, it feels like a no-brainer, like, OBVIOUSLY they would do 'something' like this, if given the opportunity. They've already done it in Remake, why not create a gameplay variant to serve as emotional catharsis for all the players of the original Crisis Core who tried to last as long as possible during the Price of Freedom fight?

    And when they announced Crisis Core Reunion, I thought to myself "Oh, look, an opportunity right there."

    So, again, I REALLY REALLY HOPE there's a stipulation in the review embargo that is encouraging early reviewers to lie when they say there's no new content in Crisis Core Reunion. Because why, OH WHY, would you bother going through all the trouble of remastering this old PSP game, going through all the legal hoops to bring GENESIS back into the canon, if you're not going to make the Price of Freedom fight winnable in a gameplay scenario?

  9. I've always hated the cringey dialogue. The opening scene with sephiroth and the 2 douche bags reciting Loveless was so gay.

    The DMW and battle system was a joke. I dont why this game has such a following. It's just bad.

    With the revamped battles…I may get this remaster. I havnt decided yet.

  10. That's so unfair to fans of other Final Fantasy installments. FFVII gets special treatment. I love Final Fantasy X, XII, XIII and I would love to see those games with a real remaster. Those look so gorgeous, it's said that we'll never have this experience.

  11. Good thing he gave it a biscuit out of gravy. If he had gave it a raisin biscuit or lower, I would've skipped this.

  12. Great review, really informative. You've covered all the points of Crisis core remaster, I wanted to hear about, without going into retelling the story and making an annoyingly long video. Thank you, keep it up!

  13. I dont really care about any of the 'bad points' as ive wanted a hd remake for this game for years, i still own a psp just for this game

  14. Are there ANY new scenes, missions, and characters in CCR that were not in the original? Or did they allow the opportunity to acknowledge in CCR the additional developments and background expansions Remake brought to certain characters (ie, Jessie, Biggs, and Wedge) to just slip away? Jessie was likely at the Gold Saucer during part of CCR, so they should've let us go there for a few missions to clear out some G-copies and deliver the news of her dad's accident so we could see her as she was then.

    There are still unanswered questions about her past, things we haven't seen yet – how old was she when that happened, how did she first meet Biggs & Wedge, how was she able to grow up with them when she was raised on the plate and them in the slums (SE doesn't seem to have thought through the logistics of how that was supposed to work out), how did she first come to Avalanche (not just a vague reference to studying planetology but the actual events after her dad's accident that led her there), etc. I don't expect all of these to be answered in CCR, but she could've at least been shown and had a few scenes instead of being forgotten yet again.

    And imo, Genesis is a ridiculous name for a person. Who in their right mind would name their son that?

  15. I don't game very much anymore but I was really excited to see this especially since I was a big fan of the original. I can do without the slots but I know it's there to help regardless. Either way it's nice to see how they have upgraded Crisis Core.

  16. I'm looking forward to venturing through CC again and will go into the new VA for Zack with a Fair shot (pun intended haha). Impressed with Cloud's VA compared to the OG so far from the trailer!

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