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UI Update:

My PlayStation 5 is a mess, and I bet yours is too. The longstanding lack of organization in the user interface has been suddenly and dramatically exacerbated by the arrival of the new PlayStation Plus tiers, which offer hundreds of games at your fingertips. This means many more icons taking up space on your home screen, with virtually nonexistent sorting options to manage them. At this point, there’s no putting it off anymore. The PS5 needs folders.
The PlayStation 5 interface has never exactly been elegant, subscribing to the school of UI design that shows you the 10 Most Recent Things and then dumps everything else into a More Stuff compartment. So it was a mild annoyance for anyone fastidious enough to care about organization, but it never felt strictly necessary until now.
Take the PlayStation Plus Extra tier, which entitles you to the Game Catalog library of hundreds of games. Even having only upgraded for the kitty cat with a backpack game, I found plenty of other games that piqued my interest, at least to download and try out. But each one pushed my other games over one slot and into the gutter, out of sight and out of mind. Those ten spots on the Home page quickly became prime real estate, precious commodities that are worth their weight in gold.
The Premium tier is even more of a hassle. That level grants you access to the PlayStation Classics catalog, a vast library of older games, including ones from the PS1 and PSP era. But those early games are also remarkably tiny, which means you can fit many more of them on your PS5. The glut just gets worse and worse, and there’s no effective way to sort them.

Sony Stealing Games:
A report from Game Rant in January of this year detailed the state of Killzone Shadow Fall’s online mode, which reportedly has a scant player base, with only four official lobbies being available on an average day. Additionally, the 24-player Domination mode wasn’t even playable at the time of the article’s publication, leaving only Team Deathmatch and Warzone variants. It was also noted that it would only usually be possible to get a full Team Deathmatch lobby during evenings and weekends.
Given that Shadow Fall is the most widely accessible title, with it being available on PlayStation 4 hardware as well as playable through PlayStation 5 backward compatibility, it seems unlikely that the other two are fairing much better. Killzone: Mercenary is currently stranded on the Vita, a handheld that massively underperformed in sales, while Rigs: Mechanized Combat League is exclusive to PSVR.
Guerrilla Games is currently working on PSVR2 title Horizon Call Of The Mountain in collaboration with Firesprite, another first-party PlayStation studio. Release dates for Horizon Call Of The Mountain and the PSVR2 headset are currently unconfirmed, however, both will only be compatible with PlayStation 5 hardware.

Last of Us PC:
While the PS5 version had been announced for a September 2 release, a PC version had only been listed as “in development”. Given the long waits for PC releases for many PlayStation exclusives, some worried that this could be a similar situation – but Benainous may have helped ease that a little.

“Very soon” isn’t much to go on, of course, but it sounds like those hoping to play the game on a computer shouldn’t have to wait too long after PlayStation fans get to check it out.

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