Scarlet Nexus Director Kenji Anabuki, Producer Keita Iizuka, and Art Director Kouta Ochiai were kind enough to sit down and answer all the questions I had about gameplay, sound design, art style, possible DLC and updates, the influence the Tales series had on the game, and much more!

#ScarletNexus #TalesOf #JRPG

Shout me a coffee for the chance to have your question answered or your message featured in my next video!: https://ko-fi.com/jayrpg

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Links, Sources, & Disclosures
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Due to external complications the interview was conducted through email correspondence under the supervision of Bandai Namco.

For purposes of this video, the developer’s answers were narrated by fellow creator and native Japanese speaker, Sora: www.youtube.com/sorathetroll

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00:00 Background & Introduction
01:31 Q1 (Powers)
02:33 Q2 (Development Team)
03:26 Q3 (Tales skits)
04:03 Q4 (Cutscenes)
04:56 Q5 (Xillia Influence)
05:58 Q6 (Game vs Anime)
06:57 Q7 (Sequel?)
07:31 Q8 (DLC Outfits?)
07:56 Q9 (Future Updates)
08:30 Q10 (Soundtrack)
09:17 Q11 (Graphics & Scanlines)
10:40 Q12 (Favourite Character)

21 Comments

  1. Thank you for doing this! We appreciate your hard work and showing the developers we care!

  2. Great interview. Been waiting for this.
    Can't explain how much i loved this game. It is definitely become one of my favorite game. It was a stress reliever very fun to play.

  3. Aww, this wasn't up before that big discount on the game ended last week. Ah well.

  4. Nice interview, just beat the game for the first time. Definitely one of the nice surprise hits of this year.

  5. I'm glad you enjoyed this game. Sadly, Scarlet Nexus just fell flat for me. The story is messed up and poorly written. Gameplay takes a while to really get good since most of the abilities are locked at first. It has all these great elements, but they don't seem to unite to me.

  6. Some DLC with superbosses, outfits would be really nice, extra difficulty levels would be very welcome as well. I enjoyed my time with the game greatly but with little improvements it could become a bestseller

  7. All this talk about not being able to say anything on DLC and new updates but also aknowlodging player feedback and telling people to look out for the future seems suspicious. BAMCO staff already said the game had a strong launch and that they have plans to turn Scarlet Nexus into a franchise. A DLC in the making seems more apparent after this interview. I'm keen on the thought that a new edition will come when the game reaches the 1 million sales mark with a story expasion and everything that needed to be adressed with the feedback they got. Great job Jay! You always show effort and commitment on the content you put out. Now here's to Tales of Arise.

  8. @Jay RPG So awesome that you could get this interview. Your guests are always interesting and you know the right questions to ask. Fantastic video, as always!

    (It might be a stretch, but how cool would it be to get an Erica Lindbeck interview for Arise? Not to mention all her past work- Magilou, Jessie Raspberry, Futaba, the list goes on!)

  9. What they should have got from the "tales of" series are the damn CUTSCENES. The story presentations is atrocious. It's basically what Tales of Arise does with its skits but for the whole game; ridiculous.

  10. I definitely love the game, but the gameplay was a bit stiff/spammy i wish there was more development outside of stat increases.

  11. The amount of love and care of towards community from the devs actually put players like me in Scarlet Nexus quite thrilled as they want this IP to succeed no matter what. Thank you for sharing this Q&A Jay!, So excited for the future of this franchise!

  12. Jay I am so happy you were able to score a great chance at an interview with some absolutely brilliant talent behind some of the best JRPGs in recent history, you must be so proud. Im a bit of a channel lurker but your words and opinions on games are something that I trust very much. I would never have picked up Scarlet Nexus without, so thank you so much!

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