{"id":182835,"date":"2021-12-06T20:15:00","date_gmt":"2021-12-06T20:15:00","guid":{"rendered":"https:\/\/www.wacoca.com\/games\/182835\/"},"modified":"2021-12-06T20:15:00","modified_gmt":"2021-12-06T20:15:00","slug":"why-dark-souls-is-designed-for-horror","status":"publish","type":"post","link":"https:\/\/www.wacoca.com\/games\/182835\/","title":{"rendered":"Why Dark Souls Is Designed for Horror"},"content":{"rendered":"<p><iframe loading=\"lazy\"  width=\"580\" height=\"385\" src=\"https:\/\/www.youtube.com\/embed\/ER1whpdrsvM\" frameborder=\"0\" allowfullscreen><\/iframe><br \/>\n<br \/>\nIn todays episode JM8 covers the level design techniques used in the entire Dark Souls Trilogy and how it was designed for mechanical horror. <\/p>\n<p>The Anatomy of Dark Souls Part two will drop in a week covering progression, leveling system &#038; difficulty balance.<\/p>\n<p>If you want to see more game design content a new Anatomy episode will release every other week, or you can subscribe to JM8s personal channel for similar content: https:\/\/www.youtube.com\/c\/JM8GameDesign<\/p>\n<p>Timestamps:<br \/>\nIntroduction &#8211; 00:00<br \/>\nOverview &#8211; 00:32<br \/>\nFear &#038; Freedom &#8211; 01:38<br \/>\nVantage &#038; Planning &#8211; 02:47<br \/>\nFalse Failure &#8211; 04:00<br \/>\nYou Got Soul Kid &#8211; 05:00<br \/>\nFear &#038; Fire &#8211; 06:40<br \/>\nM\u00f6bius Mapping &#8211; 08:30<\/p>\n<p>Join YouTube Memberships and support our content for Early Access to new videos, exclusive Discord perks &#038; more for just $2 per month \u25ba\u25ba https:\/\/www.youtube.com\/channel\/UCqg5FCR7NrpvlBWMXdt-5Vg\/join<\/p>\n<p>Subscribe to Escapist Magazine! \u25ba\u25ba http:\/\/bit.ly\/Sub2Escapist<\/p>\n<p>Want to see the next episode a week early? Check out http:\/\/www.escapistmagazine.com for the latest episodes of your favorite shows.<\/p>\n<p>&#8212;<\/p>\n<p>&#8212;<\/p>\n<p>Zero Punctuation Merch Store \u25ba\u25bahttps:\/\/teespring.com\/stores\/the-escapist-store<br \/>\nJoin us on Twitch \u25ba\u25ba https:\/\/www.twitch.tv\/the_escapist_official<br \/>\nLike us on Facebook \u25ba\u25ba http:\/\/www.facebook.com\/EscapistMag<br \/>\nFollow us on Twitter \u25ba\u25ba https:\/\/twitter.com\/EscapistMag<\/p>\n","protected":false},"excerpt":{"rendered":"<p>In todays episode JM8 covers the level design techniques used in the entire Dark Souls Trilogy and how it was <\/p>\n","protected":false},"author":4,"featured_media":182836,"comment_status":"","ping_status":"","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[2],"tags":[9369,53123,212,115726,7209,51669,115729,115727,15,1693,115728,14844],"class_list":{"0":"post-182835","1":"post","2":"type-post","3":"status-publish","4":"format-standard","5":"has-post-thumbnail","7":"category-rpg","8":"tag-bloodborne","9":"tag-breakdown","10":"tag-dark-souls","11":"tag-dark-souls-series","12":"tag-from-software","13":"tag-game-design","14":"tag-how-it-works","15":"tag-leveling-system","16":"tag-rpg","17":"tag-sekiro","18":"tag-the-anatomy-of-dark-souls","19":"tag-video-essay"},"share_on_mastodon":{"url":"","error":""},"_links":{"self":[{"href":"https:\/\/www.wacoca.com\/games\/wp-json\/wp\/v2\/posts\/182835","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.wacoca.com\/games\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.wacoca.com\/games\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.wacoca.com\/games\/wp-json\/wp\/v2\/users\/4"}],"replies":[{"embeddable":true,"href":"https:\/\/www.wacoca.com\/games\/wp-json\/wp\/v2\/comments?post=182835"}],"version-history":[{"count":0,"href":"https:\/\/www.wacoca.com\/games\/wp-json\/wp\/v2\/posts\/182835\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.wacoca.com\/games\/wp-json\/wp\/v2\/media\/182836"}],"wp:attachment":[{"href":"https:\/\/www.wacoca.com\/games\/wp-json\/wp\/v2\/media?parent=182835"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.wacoca.com\/games\/wp-json\/wp\/v2\/categories?post=182835"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.wacoca.com\/games\/wp-json\/wp\/v2\/tags?post=182835"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}