A trial that requires critical timing.
Before you attempt, you should practice dashing into 3C.
Once that’s out of the way, the key to this combo is keeping Azrael as close to ground as you can for the first half of the combo.
Basically after the first 3C, you give the slightest pause before doing 214C, you’ll notice that if you do it early or as soon as 3C is done, he’ll hover higher, but if you wait slightly and then 214C, he’ll hover closer to the ground, that’s what you want.
However, if that doesn’t go your way, you have another chance. After the first C attack, take a slight pause, as Azrael will fall closer to the ground, then do 6C. 236C will connect properly after 236A.
After that, you’ll want to close in on Azrael as much as you possibly can for C, that sequence is done with no pause.
After connecting the 2nd 3C, activate OD, and just before OD ends, you can press D, it will come out, so you have the time to input jump into Calamity Sword.
Air Calamity Sword does more damage.
BlazBlue: Chrono Phantasma EXTEND
https://store.playstation.com/#!/en-us/tid=CUSA01437_00