Playthrough with the Art of Fighting team. Released in 2016, KoF XIV was initially hated by everyone due to its reveal trailer featuring badly outdated 3D graphics. Things somewhat improved when the game was released, largely due to the large roster of characters including some returning fighters who haven’t been in KoF for a while.

And also, for the first time ever, they actually made bosses that do not have SNK boss syndrome -they’re actually fairly easy to beat, which I, who have suffered so many times playing previous games, greatly appreciate.

I also like that each team has a unique stage in this game -something that hasn’t been done since KoF ’95!

WACOCA: People, Life, Style.