Just a quick test
*_RTX 4060Ti 16GB | i5-13400*_ Benchmark * FPS Performance Test 60 FPS 1440p Ultra Graphics | Steam
Game: *_Control Ultimate Edition*_ PC Gameplay
Max FPS: Unlimited
Game on SSD NVMe – Recorded with Nvidia ShadowPlay 60 FPS
*_(FPS loss when recording 1440p: 3%~10%)*_
*_Winner of over 80 awards, Control is a visually stunning third-person action-adventure that will keep you on the edge of your seat.*_
00:00 Ray-Tracing Off – Ultra Preset – 1440p (DLSS 960p)
00:12 Settings
00:24 Ray-Tracing High – Ultra Preset – 1440p (DLSS 960p)
01:06 Ray-Tracing Ultra – Ultra Preset – 1440p (DLSS 960p)
01:38 Ray-Tracing 8 Samples Count – Ultra Preset – 1440p (DLSS 960p)
02:12 Ray-Tracing Ultra – Ultra Preset – 1440p (DLSS 960p)
04:04 Ray-Tracing High – Ultra Preset – 1440p (DLSS 960p)
04:25 Ray-Tracing High – Ultra Preset – 1440p (DLAA)
04:52 Ray-Tracing 8 Samples Count – Ultra Preset – 1440p (DLAA)
#ControlUltimateEdition #PC
+ CPU: Intel Core 13th Gen i5-13400 @ 2.5GHz (Turbo 4.6GHz)
++ (Water Cooler Sangue Frio 2 (120mm) – Thermal Paste Arctic Mx-6)
+ GPU: MSI GeForce RTX 4060 Ti Gaming X, 16GB *_[Performance Tuning: On]*_
+ RAM: 32,0GB (2×16) DDR4 – Dual-Channel @ 3200MHz
+ Games SSD NVMe R/W: 3.400 MB/s 3.000 MB/s
+ System: Windows 11 Home
+ Monitor: 32GN600-B Gamer LG UltraGear 32′ (2560×1440@165Hz) (DLDSR for 4K)
+ FPS Overlay App: MSI Afterburner + Riva Tuner Statistics Server (and sometimes: CapFrameX + Aida64 + HWiNFO + Intel PresentMon + Nvidia App FPS/Latency Overlay Benchmark)

2 Comments
I don't see any difference between Ultra and High RT . Only FPS gets worse,lol .
Eu esperava que eles fossem implementar frame generation, assim como fizeram em AW 2. De todo modo não está ruim, pois foi uma atualização gratuita.