Welcome to my BLIND playthrough of Fallout 4 and my first playthrough EVER of a Fallout game! It’s been over 2 years since I jumped into my blind playthrough of Skyrim (now my favorite game ever) and it’s about dang time that I FINALLY play a Fallout game too! I’m totally down to play your other favorite Fallout games like Fallout 3 and Fallout New Vegas too, if you’d like that! I’m also excited to finally feel ready to watch the Fallout show on Amazon Prime after playing Fallout 4! Did you love the Fallout show? Are you ready for season 2 of Fallout? Which Fallout game is your favorite? I’d love to know! Please enjoy my Fallout 4 first playthrough, Fallout 4 gameplay, and Fallout reaction!

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TIME STAMPS:
Mama Murphy Trippin and Upgrades 00:00
View from the Vault 19:55
Help from Valentine 23:42
Kellogg’s Keys 36:51

#fallout4 #fallout #videogames #letsplay

28 Comments

  1. Your settlers or companions only need one bullet of any type needed for their guns to operate.

  2. Aquaboy/Aquagirl perk = very useful in survival mode when you can't fast travel and want to go from A to B without running into enemies. In normal mode I pass.

  3. My favourite followers were Piper and the follower you can pick up at the Combat Zone(no spoilers)…..I prefer to have someone to chat with as I explore, watch my back, and they both have good dialogue. It's surprisingly fun watching someone else play through one of my favourite games. Have a blast!

  4. Speaking of giving, give and equip weapons and armor to your settlers. As long as you give them a handful of bullets they will be able to use magical unlimited NPC ammo. Hint- don't give them explosives or flamethrowers, they have lousy fire discipline, and it can be annoying when an ally drops a mininuke on the enemy you're in melee with.

  5. Getting better at inventory management. I know you get in the zone & want to concentrate on whatever quest you are on but don't be afraid to take a quick trip back to a settlement to clean up your inventory in the middle of a quest.

  6. Bobblehead tip: “These go to eleven” -Hold off on picking up the s.p.e.c.i.a.l ones (strength, perception, endurance, yadda yadda) until you’ve maxed them (ten stars) picking up the bobbles after this will push your stats to 11!

  7. Its much cheaper to buy junk items for parts than it is to buy a parts shipment…usually. The shipments are convenient but costly.

  8. As usual, I'm playing along with you. I like all the companions you've met, but I ran with Piper until I found the one I'm hanging with now (who you haven't met yet).

  9. You should try to sell all the merchants til they have ~0 dollars. Each only generates 300ish caps per cycle. Miss a cycle and youll miss a couple thousand caps selling opportunity.

  10. Your settlers only need 1 bullet for their gun and you can dress them how you like. I like mine to have a decent gun with combat armour if they are defending the settlement. Attacks can get nasty. Don't give them molatov cocktails, and definitely not a fatman 😅

  11. Yes, settlers only need one bullet for their weapons. Missiles are for missile launchers. Mini nukes are for the Fat Mat. Welding goggles and bandanas are for good boys. 😉

  12. 😁 Hello Hello, love to see that your enjoying this game! The gas canisters, paint, lighters give you oil to build Turrets. If you decide to swap out your vault suit for a CosPlay of Piper, it would not be hated (as long as you swap back to vault suit 😁)

  13. Hi Liz, if you take Piper or Nick as companions and want them to go back to Diamond City when you dismiss them, cancel out of the 'Send to' settlement list and they'll default back to their original location, ie. Diamond City. For some reason Diamond City isn't on the list, but you may want Piper to return to her little sister Nat, and Nick to return to the Valentine Detective Agency with Ellie. The only way to achieve that is to 'not' send them to a settlement. This doesn't stop you having them as companions at a later date…

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