Skyrim dialogue be like...

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38 Comments

  1. The way you can change the joke cuz then he runs up throws a knife kills executioner and the other guy gets up and tries to rob him

  2. there's probably some extra hidden choice, he just didn't unlock it yet by doing all of the random side quests.

  3. Here’s another one; you built up Paragon or charisma to the max or whatever, and you did everything and the side quests and all the details you read about, in Mass Effect 2 and 3 only to have a favorite character die (Lawson) in Mass Effect 3 because, damned it because you did not import a character from ME1 who had killed Wrex or done some random task choice in a game you never owned because you could not afford it as a kid – but now are replaying 1-3 as an adult to save Thane or Miranda

  4. big mistake for GMs playing a ttrpg. if you let the players roll, you are telling them that they can succeed. If they roll well when you didn't think they could make it and they fail anyway, they'll feel cheated.

    That's how I felt when I got a nat 20 on a charisma save for a total of 29. The gm said the dc was 30. I thought "well what was even the point of rolling if not even the bard can make a cha save with a nat 20?" Later, I looked up what the highest a stat could be on a creature or god. turns out that no creature, god or not, has a stat above 30 and if a monster is CR 29 or 30, they'll have a proficiency bonus of +9. So, if a CR30 monster with a casting stat of 30 forced a saving throw, the dc would be 27(8+10+9). I was mad. (I'm still kinda mad) I would have beat the save with an 18, but I never brought it up.

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