Hey Everyone! 👋
Welcome back to my channel with another exciting video. This is an Ultimate Side-By-Side Comparison between two of the best open-world games developed by Guerilla Games i.e. Horizon Zero Dawn Remastered (2024) and Horizon Forbidden West (2022).
This video covers some of the major aspects of these games like combat, game physics, attention to detail, etc., and compares these aspects.
→ Franchise Overview:
Horizon is a science fiction action role-playing game series developed by Guerrilla Games and published by Sony Interactive Entertainment for PlayStation 4, PlayStation 5, and Microsoft Windows. The series follows the adventures of Aloy, a young huntress living in a post-apocalyptic world overrun by zoomorphic robots.
📌 Timestamps:
00:00 – Intro
00:06 – Environment
04:25 – Physics & Details
08:02 – Gameplay Features
11:25 – Texture Quality
12:41 – End Screen
#horizonforbiddenwest #horizonzerodawn
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3 Comments
One of the main differences is the use of color; Zero Dawn is very over saturated.
Both of them look very similar not going to lie bro.
man the BS dlc should be called Burning performance. i am on 4050 and the main game in High settings with DLSS and frame gen are above 60-70 FPS even in lush forrests and ruins. made me think how optimised the game was. but dang as soon as i hit BS i was struggling to maintain 40-50 and sttutter is so bad in DLC. offcourse in the fall's end. rest of the area runs better. i havent even played horus mission and i dnt know what the heck will happen. but the remaster even on very high settings is buttery smooth. so i dnt know whats wrong with BS. saw guys with 3080 struggling in that coz bad stutter. they need to optimise BS a lot. maybe they didnt optimise it more than the main game. without frame gen wouldnt be able to play it at all thats for sure