All encounters are on custom difficulty (everything on grounded+ except resources). Starting with an abundance of ammo and crafting materials, as well as upgraded weapons, allows for aggressive gameplay. Custom difficulty also allows certain HUD elements to be seen on grounded.

Encounters
– School Corridors 0:00
– Docks 0:58
– Tilted Building 1:43
– Warehouses 2:12
– School Exterior 2:48
– Underpass 3:15
– Dorms 4:04
– Labs 5:12
– Library 6:32
– Marauder Camp 6:53
– Tunnel 7:34
– Ranch House 10:17
– Hospital Lower Floor 10:49
– Financial Plaza 13:06

Inspired by the GOAT, Time Fool: https://www.youtube.com/channel/UCX1DBtK41mD4qErWl_wmOzg

Follow me on twitter: https://twitter.com/SmvR_4

Dualsense Controller
Look: 10
Aim: 4
Aiming Acceleration Scale: 1
Aiming Power Scale: 1
Aim Assist: 0
Combat Accessibility: Off

31 Comments

  1. On some of them I had to be aggressive on grounded mode because I kept fucking up the stealth on certain levels

  2. Virei esse jogo em todas as dificuldade jogo maravilhoso nunca canso de jogar sei todas parte de cor como pasar

  3. how do you manage to have so much ammo? i am currently playing grounded and im saving every round i possible can and have no where near as much, im usually completely out on most guns.

  4. Im Glad Stephen is doing better! I can’t imagine YouTube without him 🌟

  5. Aggresive Gameplay??🤨 WHERE?!!🤨
    Aggressively Running! Scary Azz!😌
    It's just a BLOATER?? Duh, no need to Run?!
    BE A MAN STAND AND FIGHT!!😌🤭
    I ❤ The Last of Us! 🎮

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