BLACK ROCKS, CLOGS and BLOODY SAFES?! | Control -Part 6 [Chapter 5: Threshold]

Control is a 2019 action-adventure game developed by Remedy Entertainment and published by 505 Games. The game was released in August 2019 for PlayStation 4, Windows, and Xbox One, and for PlayStation 5 and Xbox Series X/S in February 2021. Cloud-based versions for the Nintendo Switch and Amazon Luna were released in October 2020, followed by a version for Stadia in July 2021. Two paid expansions have been released.

The game revolves around the Federal Bureau of Control (FBC), a secret U.S. government agency tasked with containing and studying phenomena that violate the laws of reality. As Jesse Faden (Courtney Hope), the Bureau’s new Director, the player explores the Oldest House – the FBC’s paranormal headquarters – and utilizes powerful abilities in order to defeat a deadly enemy known as the Hiss, which has invaded and corrupted reality. The player gains abilities by finding Objects of Power, mundane objects like a rotary phone or a floppy disk imbued with energies from another dimension, that have been at the center of major paranormal events and since recovered by the FBC. In addition to Hope, voice work and live-action footage is provided by James McCaffrey, Matthew Porretta, and Martti Suosalo, while the band Poets of the Fall provided additional music.

Control is inspired by paranormal stories about the fictional SCP Foundation created by an online collaborative wiki fiction project, based on the genre of the new weird. The environments of the Oldest House are designed in the brutalist architecture style, common for many government buildings created during the Cold War era, which served as a setting to show off the game’s destructive environmental systems. The core game includes many allusions to Alan Wake, one of Remedy’s prior games with similar themes of the paranormal, and Control’s AWE expansion is a crossover between these two series, which Remedy said forms part of the Remedy Connected Universe. Control was one of the first games released to take advantage of real-time ray tracing built into the hardware of newer video cards.

Upon release, Control was met with positive reviews from critics, with several gaming publications naming it among their top games of 2019. The game was nominated for numerous video game awards, winning several related to the game’s art and design. It sold over three million units by November 2022. A sequel, Control 2, and a separate four-player co-operative spin-off, codenamed Condor, were announced in June 2021.


Control Ultimate Edition contains the main game and all previously released Expansions (“The Foundation” and “AWE”) in one great value package.

A corruptive presence has invaded the Federal Bureau of Control…Only you have the power to stop it. The world is now your weapon in an epic fight to annihilate an ominous enemy through deep and unpredictable environments. Containment has failed, humanity is at stake. Will you regain control?

Winner of over 80 awards, Control is a visually stunning third-person action-adventure that will keep you on the edge of your seat. Blending open-ended environments with the signature world-building and storytelling of renowned developer, Remedy Entertainment, Control presents an expansive and intensely gratifying gameplay experience.

8 Comments

  1. Small suggestion, wanna know what/who is housed inside the NSC? It should be written somewhere on it, near where you found that file.

  2. Doesn't look like you noticed: the black, pointy, horizontal "sound dampening" panels that you commented on in the Prism Lab, and everywhere else, are also Black Rock. The shelter doors are metal, but the interior and exterior is lined with Black Rock.

    I really hope there's a part of Control 2 that deals with the Oceanview Casino. I would think we probably get there with help from the Luck Department.

  3. You keep cleaning the messes up Ahti will give you some overalls 👌I haven't seen a document about shooting the red blocks to clear the door either. I think it might have cut you some slack 😆when I played this I thought of Polaris as Chocky if you get the reference 🤔your doing great😄👍

  4. So AW2 new game+ adds a new intro, a new ending, roughly 1 new manuscript page per chapter, a dr darling tape that is going to be important, and some new dialogue interactions but no major changes to the actual playthrough. Up to you if it's worth playing for that.

  5. I had actually mentioned that hiss wall with the nodes in your other video for parapsychology 😂 I was also wondering how it had disappeared since that’s what I’ve always done and have played the game multiple times now. I just wrote it off as you thought, with your fighting enemies and stray bullets or whatever. Glad you managed to figure it out though for the training area and getting the shield power!

    Idk if you noticed with the mission displayed on the top left of the screen (opposite your webcam now), just for an example since you were struggling to try to find that particular mission location. But the mission title “Threshold” is displayed, under that is says “Search for Black Rock Processing” and under that is “maintenance/central maintenance” with the slash it divides sector and area within the sector so that it helps you locate areas on the map easier or following signage on the walls. But yeah, another example would be if a mission had “Research/Parapsychology” you’d go to the research sector and the parapsychology area of research.

    You can obviously do it whenever or when you back track. But you did miss a lore book that you passed by in the area you pull the light switch. I think it’s a sort of security room, but the time stamp is at 32:00, you stare right at it when shooting the glass.

    That distorted hiss, the one who turns invisible was the monster btw. All those dead bodies hiding outside. Wasn’t particularly hard to fight, so I understand the confusion. But Arish was definitely talking about it, since it killed most of his people outside where you fought the thing.

    PS: I haven’t said it before now, but I genuinely love the edits. They’re funny and creative, and smart depending on whether you’re trying to catch us up to a point you died and don’t want us sitting there waiting to get back to where you were 💯

  6. Fun fact: just like the rubber duckies the christmas tree (27:15) was also featured in Alan Wake 2. You could find the Altered Item in the back of the Kalevala Knights workshop.

    Oh and when you were read the note at 1:08:50, you might've missed that it was actually talking about the Director before Trench. He's the imprisoned living occupant of NSC-02 AKA the second Northmoor Sarcophagus Container. You can actually see the guy on the monitors at 1:08:45. His name is also written on the container itself if you look up from the monitors. Apparently he's a parautilitarian like Jesse, with his energy output literally powering the entire Oldest House. According to one of Trench's Hotline echos he told us "a director's job is to keep the lights on"—that is precisely what Northmoor is used for now.

  7. When choosing mods you should pay attention to the rarity of them. I think you got it but just a friendly reminder 😀 Keep going !

Write A Comment

Exit mobile version