NFS Payback vs NFS Unbound (Physics Graphics and Race)

#1 Suspension 0:05
#2 People 2:36
#3 Physics 3:15
#4 Graphics 4:09
#5 Car Graphics 4:51
#6 Car Sound and 5:59
#7 Max car damage 6:32
#8 Racing 6:51
#9 Can the bots and the main character talk? 7:56

21 Comments

  1. is it me or is it weird talking about realism when there's anime things in the game

  2. Payback is actually better looking with chrome but unbound has better reflections. Payback has an exaggerated but rewarding drift system that actually works really well.

  3. Every time when I watch such a video, I want to ask to add additional comparison with a real car 🙂 It will be cool to see how the real car reacts to the same actions:))

  4. I used to play the heck outta EVERY SINGLE NFS game that came out… Even this unbound

    But it's FORZA rules this genre now

  5. Seems kinda bias towards Unbound. If you balance it this is what makes Payback better:
    – Payouts
    – Day/night change
    – Handling
    – Money grind
    – Nitrous
    – Replayability
    – No race class restrictions
    – Can race Freeroam racers

  6. NFS Payback with the ''Sutututu Mod'' its just a masterpiece. I really enjoyed that game, Race are kinda complicated and sense of speed is OP…

    BTW, We are all wrong if we are searching for realism in a NFS game

  7. honestly the overall driving, atmosphere, world and musics of payback is my favourite in last 4 nfs games, and the only one that i fully finished %100.
    only if it idnt have that stupid gambling system for builds it could be the best nfs

  8. there's sth really wrong with NFS's engine. All these titles have huge flaws, bugs, messy physics and laziness overall

  9. Payback damage is crap. Looks like the car is made out paper Plastic at max damage. The damage in unbound is much more realistic.

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