BlazBlue suddenly went Mahvel on our asses. Take-Mikazuti can can be a challenging boss, especially if you are really unlucky. Usually, it will attack at Izanami’s command (with each of her phrases corresponding with a certain attack). Izanami herself can also summon either energy spheres or laser turrets to assist the boss, both of which are extreamely dangerous since they can prevent you from interrupting Take-Mikazuchi’s Distortion Drive. If you do interrupt its Distortion Drive, however, it will become stunned for a few seconds, which is the time you want to use your Overdrive and whatever heat you have at that point.

10 Comments
Takemikazuchi is easy if you know his pattern
Takemikazuchi felt like a 'Marvel vs Capcom' boss.
Where is Santa sled and fuck
This boss is in my top 10 most hated bosses. Learning attack pattern is one thing, but be fast enough to stun him and reacting fast for blocking/dodging is very insane. Very nice pattern wenn he blows you aways to the back corner and charging directly after this move. no chance to interrupt his charging. Plus some charakters ar decent slow and others have low att so you need 3-4 full combos to interrupt his charge. Oh and some chars like valkenhayn has usless disturtion. For him you need 6+ core phases (v 1.1).
Where do you go to fight it?
It is a pity that he is not in arcade mode.
My Takemikazuchi only had a flying mouth and eye with no full body :/
Don't charge at it or you'll get your ass handed to you
CARNAGE… SCISSORS!
If Highlander Assault mode was available in Central Fiction, would Takemikazuchi still be controlled by Izanami? Or controlled by Nine instead?