Today, we make it to the end of Kaneshiro’s palace, and send out the calling card so that we can steal his treasure and change his heart!

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33 Comments

  1. Time to take down a yakuza gang, as a group of teenagers

  2. 32:55 Oh, goody goody! Fusion alarms! This is possibly the best feature of Royal. The EXP gains from this are insane. Later on, with proper use of the alarm, you can actually get a persona’s level up to 99!

    Fusion alarms are welcome in the Metaverse.

  3. if you get a fusion alarm you should probebly try to fuse untill you can't, there is both hidden animation and you might also have an accsident with the potential for rare persona. (RNG is RNG)

  4. Robbing a bank, extorting money from its employees and then killing them after they comply… I'm glad Kaneshiro's a horrible scumbag and that this bank isn't in the normal world, otherwise we would absolutely be the bad guys XD

  5. I'm a bit too late but here I'm, I hope I didn't came to late for the calling card! I'm sorry I know we as Phantom Thives must be more professional! I will do better next time!

  6. The way Ryuji acts so timid around Makoto since her awakening happened really gives me the impression that he's developed a crush on her now that he's seen how she's really like. I honestly like their dynamic with each other a lot. They kinda have this gang leader/underling dynamic that's very fun, the Mementos Mission in manga showcases that in a pretty hilarious way too. Honestly think their dynamic with each other is pretty underrated, mostly because it gets overshadowed by just how great Ryuji and Ann's banter with each other tends to be and how much more often they tend to talk to each other.

  7. Just one thing I’d recommend. It looks like you’ve got enough lockpicks to last the rest of the game. I’d recommend sinking crafting time into making elemental damages instead so your allies can knock enemies down the same way Joker can.
    (If I’m being a backseat gamer, I apologize.)

  8. Try to make a fusion accident happen next time, it’s a wildcard result and it’s fun to see. Plus you can summon back anyone you fuse away so it’s fine

  9. Big recommendation, when you get an alarm just start using the facilities in the velvet room. Fusions are way better and creating items is far better as well as it will create stronger versions of those items.

  10. Today we… do exactly what it says in the video description. Also, Ryuji and Makoto have come up with a new Showtime attack!
    Fun fact:
    The Velvet Room theme, "Aria of the Soul," has been unchanged since Persona 3.

  11. "There's no red dots around the boss room at all." "Yeah, that's strange." That's how it's been with every other palace. There are never enemies (at least in the area between the last save room and the boss room) on the day after you send the calling card.

  12. I know it's been talked about a bit, but I love how Makoto will go from being all kind and a little bit awkward one moment, to an absolutely terrifying girlboss the next. I guess the latter part must run in the family, lol.

  13. Fusion accident makes it sound like something bad. But its normally something good, that you can't get normally. Backing out of this is a huge lost opportunity. >_>

  14. A Fusion Accident is nothing to worry about. You don't lose anything you've already fused. Some Fusion Accidents may even be beneficial.

  15. Fusion Alarms are really cool, don't be afraid to experiment. You can get some really fun persona's even from the fusion accident. You don't lose everything in the accident, the result is just different then expected.

  16. Evan you are learning! Glad you figured out that you can ask for money & do All-Out-Attack! I also love the Fusion Alarms they can be quite amazing. Makes fusion a lot of fun cause you can create some insane Personas with the random upgrades that they can get which you did pass on, but makes sense. Just FYI Fusion Accidents is just that you might get a different persona / skills than you had planned to fuse, so you don't exactly get nothing out of it. It still can be a gamble though and I for one just end up saving beforehand in case.

    I know you did set Anzu as your main Persona, but just so you are aware Endure only will work if that's the one you have equipped at the time of the fight which you may end up switching out for another depending on the weakness which I feel isn't all that impressive of a passive. Just something you should know for future reference.

    Also since you know have Yaksini you could fuse that with Kelpie and make Phoenix with Counter just for the Twins "Quest" that you need to show them. Since you do have Phoenix equipped currently you could always "Delete" or turn it into an item and just fuse another Phoenix that way and just don't register it so you have your old one saved & just buy that one back after you show the Twins.

    Looking forward to the boss fight for Kaneshiro! Enjoying your playthrough so much!

  17. Some of the moves i got from fusion alarm are absurd. My go to thing is keeping important moves by just registering personas and buying them back if they get replaced

  18. During fusion alarms, if you decide to allow the skill change, it will most likely upgrade or change into something else. When a fusion accident happens, you don’t lose your personas, but the result will be way, way different from what you expect. Note that fusion accidents can also happen outside of the alarm, but they’re really really rare

  19. I love that Evan is so determined to make as many lockpicks as possible when the shadows in the next palace can drop materials to make the eternal lockpick.

  20. Makoto is so smart and for her to figure out the whole calling card and the treasure being formed with the calling card just is amazing. She really is the smarts of the whole group & its so great that the Phantom Thieves have her. I also love how tough Queen's tone when she's a Phantom Thief and even when she was able to enter the Palace to take down Kaneshiro. She is such a great character & one of my favorites as well as a fan favorite as well.

  21. I played p5 3 times and never noticed the all out attack option during the money stealing

  22. I know you guy's haven't used a lot of support skills yet, but Sleep and Forget abilities are huge in the later game.

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