In today’s episode JM8 & Jack dive into the narrative designs of Dark Souls 2. How the series uses of Ludo Narrative Symmetry to tell its stories but how DS2 didn’t hit the mark…

If you want to see more game design content a new Anatomy episode will release every other week, or you can subscribe to JM8s personal channel for similar content: https://www.youtube.com/c/JM8GameDesign

Join YouTube Memberships and support our content for Early Access to new videos, exclusive Discord perks & more for just $2 per month ►► https://www.youtube.com/channel/UCqg5FCR7NrpvlBWMXdt-5Vg/join

Join our growing Discord community: https://discord.gg/A6T2gKrDwB

Subscribe to Escapist Magazine! ►► http://bit.ly/Sub2Escapist

Want to see the next episode a week early? Check out http://www.escapistmagazine.com for the latest episodes of your favorite shows.

Timestamps:
Introduction – 00:00
Ludo Narrative Symmetry – 01:10
Subtle Souls Storytelling – 02:48
A Skew-Whiff Soul – 06:23

The Escapist Merch Store ►►https://teespring.com/stores/the-escapist-store
Join us on Twitch ►► https://www.twitch.tv/the_escapist_official
Like us on Facebook ►► http://www.facebook.com/EscapistMag
Follow us on Twitter ►► https://twitter.com/EscapistMag

WACOCA: People, Life, Style.