【MH4G】ハンマー縛りではじめから攻略 part8(村上位編)【VOICEROID2】
Hello. I’m starting Part 8 of my 4G Hammer solo strategy . The high-ranking villagers are finally here. We’ll be facing a string of tough enemies. Our first opponent is a dinosaur. Based on these data, this is my first encounter with Brachy. Its fleshiness means it’s a bit of a head-to-head hit. I’m getting used to this disparity. However, I think the back-up technique and the hammer are probably a good match. Its stun build is low, so it’s a pain to barely be able to land a stamp on its head, but it looks like it’ll be a good fit with a swinging technique. The problem is keeping up with its crazy speed. I’d like to disable the stone attack quickly if possible, but my stone attack is still at level 1. Disabling it is a bit of a pain. I previously studied a hammer TA with a 140 skill level. Aim for a stun in a narrow line. All hammer TAs are highly recommended as a starting point for art level 1. While the start-up is different from the normal one with the tree-turning TA, it does teach you some key techniques. Oh, you’ve got a good technique for the Tech Stun. Did you get caught on the horn? I’m using a swing attack here, keeping in mind the TA of 0. It’s surprisingly powerful with a motion value of 60, and I thought a home run would be the only option once it reached the rotation, but with this much power, it’s possible to fill it in as I like. I also landed a home run on it as it got up. This was a pretty good start, and I might actually be able to take on Brachy. I was worried about the rush of tough enemies in the latter half of the high ranks, but the enemies get tougher rapidly around this point in the village quest. Even without the hammer , it’s tough. The flow is similar, though. When it comes to individual high rank dinosaurs, it’s a different story. Just be sure to hit it greedily, but keep hitting it reliably. You’ll be overwhelmed by the dinosaur transformations if you defend. I hope I can successfully disable it for now, but do I have enough stones? Hmm. I can’t disable it easily, but the attack itself is working pretty well. The explosion during the charge is counterproductive, but there are plenty of opportunities to aim for the head. The home run activation makes it easy to hit the head. I’m gradually starting to see the compatibility between each monster. I wonder if this weapon is well-suited to unexpected opponents? So far, Radions has been my favorite. Garuru and Brachy also feel good. While they’re still far from the experience, their improved skills may be a big factor. Ear combat was definitely the way to go. The direction was set. They’ll unleash their motion. It’s a golden opportunity for a home run. While I was complaining, the release was successful. It was my second time using a stone, but it was enough. This sub-level attack is difficult to achieve at this stage, but the hammer is pretty impressive. It’s hard to explain how it’s being interrupted by the next attack, but it’s reassuring to see that it’s working. I’m feeling a bit reassured at key points in this commentary . Maybe my expectations for the hammer were that low. It was my main weapon back when the Chark was weak and didn’t exist, but Monster Hunter really does fluctuate depending on the game. The hammer is in a bit of a pitiful position, though. It ‘s just heavily influenced by the surrounding environment, so as I said earlier about watching the TA, my time is clearly different from the experience with the Chark. The others are in the single digits, but the hammer took 11 minutes. Well, there are other less fortunate weapon users, but it’s hard to even combine weapons online, so it’s a terrible time. It would have been better if it had more firepower. The crafting doesn’t even have a place in front of my head. In the end, it took 13 minutes to weaken it. It wasn’t that much of a special attack. Well, I did use a Sillet in the middle, so I lost a lot of time. But it was a fun opponent to fight. I think I can somehow surpass that G2 one. Come to think of it, G is getting closer. It’s scary, but also exciting. So I captured it and completed the quest. My time was 14 minutes and 17 seconds. I guess I just barely passed. For now, I’ll move on with the story. I haven’t returned to the pen track yet, but apparently a letter has arrived. Next up is the dinosaur Kaibil field. Naturally, it’ll be my first battle, but it’s going to be tough against a dinosaur right away. The hammer vs. the Z is a very difficult matchup. Let’s give it a go. The top materials are also important as items, so let’s have some fun. There it is. Let’s give it a try. The meat quality isn’t that different. The hind legs are a bit hard to penetrate, but it’s nice that there’s no difference in weak points. The head is good in normal mode, and the belly is good in enraged mode. You might be able to aim for its belly with a “Take Me Home” or “Home Run” attack. I hope it shows a surprisingly good match. I’m trying it without using a rock right away. I want to time it well with the stun. It’s stupid to chase it using a rock, after all. Since it’s level 1, I want to use it to the fullest. Normally, you aim for the head, but it’s hard to hit above unless you’re used to it. The head is small and moves a lot. It’s high up, so some weapons can’t reach it. But with a hammer, you can aim for it with a “Take Me Home” or “Home Run.” It feels good when you get it right. It ‘s surprisingly easy to stun, so I won’t get too attached until it’s enraged. I can now aim for the belly. Joe isn’t difficult to kill. I think dinosaurs, even extreme ones, are pretty docile. Honestly, they’re pretty much the same as normal. It seems laid-back. Anyway, I’m just wondering if I’ll have enough time. Currently, I can only hit the legs. It’s annoying that the leg strikes are so tough. Even slashing takes forever, so when he’s angry, I’ll just have to be careful of tackles and prioritize survival. A central player probably won’t be able to keep up. I’ll go with Chill as usual. Yeah. It’s fun in normal mode. It’s quite exhilarating when you land a good hit on the head. Observe the head movement carefully. Imagine swinging it vertically at the same time. It feels like it’s about to stun, but I wonder how it will go. Aim for it to get up. Okay. It feels so good, perfect. I feel like I’m finally enjoying the joy of using the hammer. The monsters in 2019 are all flaky. Well, in the end, the monsters from previous games are easier to use. The bigger the attack, the better the chance for the hammer. Incidentally, there’s no Star Chronicle reaction now. It transitions to the normal Scythe motion. This is a feature from recent games. The stun advantage is reduced, so I’ll go back. Hmm. But things are going well. Your hammer is shining bright. The dinosaur transformation was also removed after just the second stone. It’s impressive that you’re keeping up so well. The sharpness dropping from white in the previous area is also a good sign. It means you’re making more moves. Some monsters don’t lose any sharpness at all. That means you’re not hitting them hard, which isn’t good. Of course, I’m not saying you should just use small moves. It’s more like you’re making me have to worry about managing the sharpness. I’m starting to grow fond of my hammer. They say the more effort you put in, the cuter it is. I was having a lot of trouble around the middle of the village, but I guess it was also due to my inability to use it. In the end, the big ones without the smaller ones are the easiest. I can see why everyone ends up in guild quests. Even in guild quests, elder dragons and extreme dragons are popular. That’s all there is to it. I ended up limping along because of the siege. It was much faster than I thought. I defeated them, so the clear time was over 10 minutes, but the hammer was seriously powerful. With Saji, the reward materials are important. I want to gather them individually for the key packing. Stop the small ones first and slowly strip them. Spend your money on these areas. Wow, that’s some impressive key packing already. Activating the sensor here was quite a challenge, but it closed well. I managed to gather two claws with a quick attack. This will strengthen my stats. I’ll gather them as soon as I get back. I wonder if Hit and the others will be back soon. [Music] Okay, a movie starts now. It’s the Regios’ big migration. The reappearance of the dinosaur form was ominous, but now the real evil is finally here. I always think it’s amazing they were able to return to the Lancer stage. It felt like they were going to be wiped out. A total wipeout here is a bit too much. I don’t think Monster Hunter puts too much emphasis on that sort of thing. So here it is, Extreme Regios appears. The village is finally here. As expected, the guild is packed with stalwarts at the Great Lodecast countermeasures meeting. I ‘m immediately asked to hunt down the newly discovered Extreme Regios. Apparently, Kisharu is coming here too. If there weren’t any hunters, I’d be stacking up. The protagonist really is a hero. As soon as I left Taro-dono, I was attacked. It was very similar to what happened in Monhandos. It felt like a town where geniuses lived. The residents were also risking their lives. Okay, let’s go and defeat Regios right away. First, I prepared by using a key pack to create a Strength and Protection Claw. I was in danger at first, synthesizing it without a matching point. The synthesis rate for claws at level 4 was 95%, but in some games it was 100%, so I let my guard down. I made sure to add the Synthesis Disease and the synthesis was successful. This slightly strengthened my stats. Now, let’s try Extreme Rene. The regular individual ones worked well, but I’m not sure , but it’s probably not as easy as the regular ones. This one’s dinosaur-like form makes its flesh thicker. This puts its legs outside the range of the weak and special effects. It’s not activating right now, but it’s a huge deal. I see. I thought maybe 140 would be suitable, but it looks like it won’t. I can’t complain, so I’ll just win normally. The one that seems to be less dependent on attacks is That’s good. Even with the meat quality, it’s still easy to hit. The extreme monsters are big, so they ‘re easy to dive into. As for the strategy, I think it’s fine to just use the shield I cleared. Let’s go all out with the target as a shield. It was pretty tough when I used the chirk, wasn’t it? I wonder how it would turn out with the hammer? The upcoming Dondurma defense is an event battle, so this guy is essentially the village’s final boss. But the enemies are incredibly strong from the feet up. This time, he’s a dinosaur and an extreme monster. Strangely, though, I don’t feel it’s that tough. Is it because the stronger the opponent, the more rewarding it is? Maybe it’s because I’m gradually encountering familiar enemies. There’s no point in just playing small monsters. The start is pretty good. The ones that don’t use aerial kicks are good. They’re just going to keep hitting me, so I can’t do anything. That’s helpful. But I wonder how long it will take to disarm the extreme orb. The hammer’s ease of disarming is three-fold. We don’t use it in merges in our guild quests. I’ve had it in a multiplayer hand-over room before. Oh, I managed to break it. It seems a little early. No, I shouldn’t show my teeth yet. Maybe it’s just two bodies. Once I break it, I’ve got it. I’ll aim for the softened flesh. At normal values, it should be easier to knock down. I’ll keep attacking. This guy’s stamina should be decent. I think I’ll be done with two breaks. I got him down, and his gauge dropped to blue. I’ve never seen a hammer that could attack this much before. If it works, it works better than I imagined. I’m feeling pretty good this time. Considering G, it’s a good trend. Productivity drops when you’re worried about the future. Well, I’m still quite worried about G1. I’m hoping for some kind of bug that will allow the opponent to appear. That guy is also doing very well with his G attack. He’s got Attack, but he’s actually holding it. I’m actually holding two exchange stones for just this moment. A rare sight in the village . I had the impression that I’d received some stones during this extreme challenge, but I never imagined I’d have a second one left over . It was truly a sight to behold. Is this a 4-hammer? Of course, there are ways to use hammers, but even so, this is going well . Regios is showing off. The hammer’s strengths are on full display here, too. I couldn’t help but move to the next area. This is definitely the most fun part of this project. I never thought it would come in the extreme cell level. You never know what’s going to happen. The momentum didn’t wane even as we reached the area. Part of that is that our gameplay is going well. If you put in the right amount of hits, you can deal damage. I’ve rediscovered the depth of Monster Hunter. Let’s go on a mission. Don’t worry about it being a prototype with the best performance. Yes. And we defeated it. The clear time was a whopping 5 minutes and 42 seconds. That was a pretty impressive time, even for us. We were so surprised that our controls were a bit erratic. I was seriously surprised when I saw the time. Didn’t it take about 10 minutes to defeat the Chark ? I’m even impressed by the Hammer Warrior. I didn’t just criticize him until Part 8. The ripping theory is flexing its muscles. It’s become like this. Now that the village story is essentially complete, let’s go back and start the defense battle. That’s right. The project is still ongoing. Just remember that it was complete. When I returned, there was a brief conversation and then an event battle. It seems the brushes and others are holding out. They’re the first ones, so they’re probably having a hard time. I have to go quickly. This is also my first quest in the battle town. It’s the first time they’ve come all at once. This is my second time, after the Elder Dragon battle. And then suddenly, it’s the Saku. When the Hunters arrive, the leader is completely unidentified . That was quite a close call. It’s amazing he survived the first attack. I wonder if Kushala’s whim saved him. With this voice, all you have to do is use each weapon in turn. The first-class soldiers will take care of him, so you can relax. I guess damage is a requirement for clearing this. It’s completely like a tutorial. But this cannon is strangely hard to hit. Depending on Kushala’s level, it only makes small hits. When moving, it has no vehicle awareness, so it misses everything. It’s facing downwards, but no matter how you look at it, it seems to be aiming for the ground. Maybe I should have waited for it to dismount. Since I had nothing better to do, I just fought it on my own. It normally uses the G-level motions. This isn’t a good place to practice with Kushala. As I fought, I was immediately prompted to use weapons. If I started at level 4, Rust appeared before the normal ones. High-rank Elder Dragons are surprisingly difficult to fight. There are high-rank Elder Dragon quests in the village quests, but they require Hunter Rank 7 or higher. After this, I need to progress through the Gathering Hall. I’m working on it little by little behind the scenes. Progressing through the Gathering Hall is important, especially with the ingredients. The requirement for unlocking alcohol is reaching the high-rank level in the Gathering Hall. Just doing the village quests won’t cut it. Soon, the Torrent Soul is available, and the battle is nearing its end. Seriously, I’m just using weapons haphazardly to progress. Damage doesn’t seem to matter much. Kushala is in tatters, but it doesn’t really matter. This isn’t a quest, after all. There’s no destruction reward or anything. You’ll get a little money later, though. Now, the final weapon technique has arrived. Use it to end the event. I wonder if it ever misses? I’d like to see. Well, I won’t do anything shady. I’ll just fire it in and repel it. This marks the end of the village quest for now. The 4G journey continues, but I like how the needle turns bright red here. It seems to indicate its high power. I can feel the F element. Dragon and fire mixed together. After that, a rookie cheating movie plays and the game ends. There are consecutive cutscenes and movies. There’s no control for over 10 minutes. You could call it a mid-level bathroom break. Has this series reached the village clearing stage? We still have a long way to go, but it’s good that we finally saw some hope. I was most worried about the middle of the episode, but I’ve actually changed the way I’m editing this time around. I’m trying to show the monsters more carefully. I felt like the tempo was a little too fast up until now, and the opponent’s attacks weren’t very exciting. However, from this point on, I ‘ll be putting a lot of effort into each battle. This is the main part of the project, so I’ll be sure to cover it thoroughly. Of course, I’ll be focusing on stores and the like. I’ll still be skipping through the conversations. I think I’ll continue to bring you the top players next time. I’d like to do G from my own party. It feels like it’s finally here. Let’s prepare everything we can besides equipment. So, I say goodbye to my master and clear the village. First of all, thank you for your hard work. If you’re interested in the videos and the previous walkthrough series, please check them out. Okay. See you in the next video. [Music]
MH4Gを強武器禁止で攻略する企画のハンマー編です。DLCありです。
村上位も最終盤!強敵相手にハンマーくん奮闘します。
次→11/8土に投稿
※DLCは通信で別のSDカードに保存されたものを利用します。
再生リスト:https://www.youtube.com/playlist?list=PLrcDO1Ozr9PB9qkyr5tszCjSJdROF_QXD
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4Gを1から攻略するシリーズ↓
視聴者さんのゴール武器紹介↓
自前のゴール級武器の紹介動画↓
(旧データ版)
#モンハン4G #モンスターハンター #VOICEROID2

11 Comments
待ってました!
筆頭ランサーさん達は無事に帰還出来ましたが、クエストの内容見てると火の国なんかを筆頭に結構悲惨なヤツがあったりしますよね。現実でもクマの被害が…
ハンマー頑張れ😊おもろかった🎉
ハンマーってカッコいいデザイン少なくない?愛着が湧かない
最近ドス見ないな…
極限セルレ戦めちゃくちゃ気持ちいい
PSを褒めたら良いのかハンマー君を褒めたらいいのか…
ハンマーで極限レギオス狩るのは凄いです😮
初回の調合率て100%じゃなかったっけ?
昔のハンマーTAって天才的ですよね笑
特に「ガチハンマー」「火事場ガチハンマー」と敢えて「ガチ」って書いてるやつ好きでした、今では無いノリというかジャンルなの残念です
村ストーリークリアお疲れ様です。自分から寄ってきてくれたり、定点攻撃ができたりするモンスターとハンマーは相性がいいんですね。評価を改めなければ
極限化はマジで苦戦した記憶…