【スマホゲーム おすすめ 新作】新作ラッシュ到来「無限大」から「アズプロ」「白銀の城」など今押さえるべきゲーム一挙解説!【最新ゲーム】
Thank you for waiting, everyone This is Daichi from SOCIAL GAME LAB This time, I’m introducing seven highly anticipated AAA titles all at once Of course, there are many more beyond what I’m introducing this time We will be organizing and introducing information centered around titles that have had recent developments, including our participation in the ongoing GamesCom and the upcoming TGS next month, so please stay tuned until the end If you haven’t subscribed to the channel yet, please take this opportunity to subscribe and give a thumbs up to the video Now, let’s take a clear-eyed look at the upcoming AAA titles that are set to be released The first title introduced by Social Game Lab is ‘BREAKERS: UNLOCK THE WORLD’, developed by the familiar VIC GAME STUDIOS, now renamed ‘LIMIT ZERO BREAKERS’. The new title reflects the image of the ‘breakers’ striving to achieve their respective goals, and the work itself embodies the meaning of ‘surpassing limits’, marking a new departure aimed at further leaps forward Honestly, I didn’t expect the title to change. The release is scheduled for 2026 The genre is ‘Animation Hunting Action RPG’ The supported platforms are iOS/Android/PC, and cross-play is planned Development is by VIC GAME STUDIOS, with staff who have worked on ‘The Seven Deadly Sins’ and ‘Black Desert’ participating, along with Japanese creators in this Japan-Korea co-creation project Furthermore, it has been revealed that the animation production company MAPPA is also participating as a collaborating company, raising expectations for visual expression even higher The story depicts a grand adventure aimed at the ‘Library of the Gods’, centered around a boy named Kite who possesses the power to break seals, along with the beast-girl Liz and the captain of the submersible, Shion a classic fantasy The voice cast has finally been announced, at least in part The role of Kaito will be played by Yusuke Kobayashi The role of Shion will be played by Hikaru Tono The role of Liz will be played by Aimi Tanaka Also, at TGS, the voice actor for Elka is scheduled to be announced By the way, I just learned that Elka’s birthday is the same as mine (laughs) Yeah, that’s a bit creepy Let’s take a moment to look back at our journey so far September 2023: First revealed at TGS, attracting significant attention with anime-style visuals and a large booth November 2023: Exhibited at G-STAR in Korea, with additional playable characters and improved controls May 2024: Announced a capital partnership with KADOKAWA, marking an important step towards expanding in the Japanese market August 2024: Further announced a partnership with NCSOFT, rapidly establishing a framework for global expansion September 2024: Unveiled a new version with an enhanced combat system at TGS, with positive feedback on the solo and multiplayer boss battle demos April 2025: KADOKAWA power unleashed! Exhibited at the Nico Nico Chokaigi, allowing visitors to try out the revamped tutorial alongside an experiential attraction August 2025: Unexpectedly changed the title to ‘LIMIT ZERO BREAKERS’ New PV and official teaser site were released, and the voice cast and partner companies were announced It seems that partnerships with major companies like KADOKAWA and NCSOFT are said to not interfere with the ‘development structure’ on the surface That said, it cannot be simply stated that it is merely a strong point in terms of ‘funding’ or ‘management’; I feel that their opinions are reflected in this title change It can be said that this is a significant strategic shift aimed at achieving a ‘title that is recognized globally.’ Well, it does seem like there’s a bit of adult circumstances at play As for the game’s features and evolution, it features a three-character switching battle system The style involves exploring a sandbox-style dungeon while progressing through challenges The real-time action is designed to be simple and intuitive, focusing on normal attacks, skills, ultimate moves, evasion, and character switching Additionally, the latest build has introduced sliding, just evasion, and parrying, requiring player skill for strategic play It also supports multiplayer, allowing for tense cooperative battles akin to hunting action during large boss fights The roles and controls of the characters have been adjusted, evolving into a gameplay experience with higher action elements Two years since its first reveal in 2023, ‘LIMIT ZERO BREAKERS’ has undergone significant evolution through various events This announcement marks a major step forward towards its official release in 2026 Keep an eye out for the latest build showcase at the Tokyo Game Show 2025 scheduled for September, as well as further cast announcements This work, which boldly challenges to ‘break limits,’ raises expectations for how far it will evolve from here! We will continue to introduce new information as it becomes available If you’re interested, please take a look at the teaser site The next title we introduce is an adventure in an unknown world alongside spirits and ‘cute’ characters The new fantasy RPG ‘Azul Promilia’ by Manjuu Games is set in a world of civilization and magic And a vast fantasy world where fantastical creatures coexist Players will embark on a journey alongside their companions while forming bonds with spiritual beings called ‘Kibo’ Instead of capturing them, players will build connections through ‘Starlink’ and grow together This unique system is a major attraction of this game The formation style combines three characters with one Kibo each A cooperative party battle unfolds where you fight with ‘3 characters + 3 Kibo’ The battles are simple yet deep real-time action In addition to normal attacks, skills, and special moves, if you guard at the right moment, a counterattack will trigger, allowing for strategic combat even against multiple enemies Furthermore, there are competitive contents using Kibo, such as placing them on the field to destroy crystals, offering a highly strategic way to play In July of this year, at ‘BiliBili World 2025’ held in Shanghai, China, the game made its first playable appearance The trial play tickets sold out immediately after the venue opened Although the trial was only 10 minutes long, many players were amazed by its high level of completion In August, a small closed beta test was conducted in mainland China Testers who played for about 18 hours rated it highly, giving graphics a score of 9, combat an 8, and the Kibo system a 9.5 The collection aspect of Kibo was described as ‘the most addictive’, and the visuals, combat, and story were generally well-received On the other hand, some pointed out issues with the low difficulty of combat and certain limitations on exploration freedom, but the CBT was very satisfying overall The open world is divided into multiple areas, allowing players to enjoy different atmospheres in environments such as mountains, wetlands, and caves Mounting elements that allow for movement in the air and underwater have also been included, greatly expanding exploration freedom And the latest news: a new promotional video was released on August 15, showcasing the fantastical world and dynamic battles Additionally, it has been confirmed that the game will be exhibited at the Tokyo Game Show 2025 in September, drawing significant attention to what new builds will be revealed ‘Azul Promilia’ embodies the idea that ‘cuteness is justice’ while showcasing its uniqueness through lively action and a deep Kibo system With this momentum, it is certain to become a new highlight in fantasy RPGs from late 2025 to 2026 The next title to be introduced is ‘Duet Night Abyss’, a high-freedom fantasy adventure RPG from Pan Studio, a subsidiary of HERO ENTERTAINMENT Duet Night Abyss, commonly known as Denabi, is a high-freedom fantasy adventure RPG The release date is set for the fourth quarter of 2025, with a simultaneous global launch The platform is expected to be accessible to a wide range of players on iOS, Android, and PC The story is set in a world where magic and machinery coexist, depicting an epic tale of two protagonists whose paths intertwine The narrative revolves around the ‘two protagonists’; one is a ‘moon hunter’ living in a quiet village After a sudden attack by a cursed beast and an ambush by imperial soldiers, she wakes up in a city thousands of kilometers away, separated from her best friend To save her friend, she fights while deepening her bonds with allies, growing through partings and sorrow In a sense, her story is a ‘journey of reclamation.’ The other protagonist is a young captain of the imperial army During a mission, he faces betrayal from an allied nation and finds himself in a dire situation As he reunites with his comrades, he overcomes numerous trials, continuing to advance while bearing the sacrifices of his friends Eventually, he approaches the truth behind the betrayal and the core of the conspiracy swirling within the empire For him (or her), the themes of the story revolve around ‘an escape from the battlefield’ and ‘the quest for truth.’ These two stories go beyond mere reclamation or escape They encompass the sorrow of losing something precious, unreasonable anger, and shocking sacrifices The overlapping of these elements gives the story depth and weight, strongly drawing players in The battle system features a unique mechanic where all characters can wield all weapons By seamlessly switching between melee and ranged attacks, players can unleash exhilarating combos Additionally, parkour actions like spin jumps and sliding allow for exploration of fields in a 360-degree free manner The equipment system, ‘Demon’s Wedge,’ also offers the great appeal of customizing skills and actions according to play style As end content, there is a randomly generated dungeon called ‘Labyrinth.’ Each time, players face a different structure, enjoying a rogue-like experience that demands resource management and tactical thinking Furthermore, the ‘experiential theater’ offers a total war challenge where players mobilize multiple developed characters, testing their growth In a small-scale test in 2024, the freedom of movement and exhilarating battles received high praise The subsequent beta test unveiled a full-fledged story featuring the two protagonists, along with the introduction of new systems like ‘pets’ and ‘multiplayer mode.’ In 2025, the game is set to be showcased at Germany’s gamescom and will make another appearance at the Tokyo Game Show The global attention is rapidly increasing, further heightening expectations for the official release With a rich story, high-action freedom, and abundant end content, ‘Duet Night Abyss’ is undoubtedly a title that stands out as a next-generation fantasy RPG The title we are introducing next is ‘Arknights: Endfield’, a spin-off work that incorporates new characters and systems while being based on the world of the popular tower defense RPG ‘Arknights’ Developed by MOUNTAIN CONTOUR under Hypergryph, it is set to be released on mobile, PC, and PlayStation 5 The stage is the unexplored planet ‘Taro II’ The vast land, once home to a civilization, has become a devastated post-apocalyptic world due to repeated natural disasters and a calamity known as ‘Erosion’ Players awaken as the ‘Manager’ of ‘Endfield Industries’ and begin their activities as pioneers and guardians of this planet The story unfolds into a grand adventure as the Manager, who has lost their memory, approaches the truth of their existence and the planet The gameplay has evolved significantly from traditional Arknights The genre is ‘3D real-time strategy RPG’ Players can freely switch between a party of four, engaging in battles with a variety of actions, including normal attacks, skills, combo techniques, and ultimate moves There is a tension akin to a raid boss battle, and the strategic possibilities are endless depending on the combinations of characters. Exploration is also a major attraction Players can roam freely in the vast fields, gather materials, and challenge rifts or strong enemy points, turning even detours into enjoyable adventures The biggest feature of this game is the ‘Assembly Industry System’ By setting up factories at the base, the collection of materials and item production are automated Players can combine conveyor belts and power transmission devices to create their own efficient production lines This game is incredibly addictive. The feeling of your base evolving continuously during the intervals of combat and exploration is truly a joy that makes you forget the time The latest visuals were revealed during the Opening Night Live at Gamescom 2025 in August Expectations are high for the beautiful anime-style graphics and the gameplay footage that merges combat with industrial simulation In Japan, a closed beta test will be conducted in January 2025, and its high degree of freedom in exploration and deep industrial elements received positive feedback Fans are curious about how the ‘Oripathy’ that is familiar from the main ‘Arknights’ story will be portrayed However, the game is designed to be enjoyable even for new players starting from this title, so there’s no need to worry Unfortunately, we have not confirmed participation in Tokyo Game Show 2025 There are rising expectations that another beta test will come within the year I played the very first small-scale English version test, and the factory construction simulation aspect is all about how efficiently you can build I had the impression that it was content with a high degree of self-satisfaction and I enjoyed it Regarding combat, it has been significantly polished, so I am looking forward to new information in the future The next title we will introduce from Social Game Lab is ‘Neverness to Everness’, an ultra-realistic urban open-world RPG currently in development by Hotta Studio, commonly referred to as NTE The setting of this game is a mysterious city called ‘Heterocity’ The cityscape, depicted using Unreal Engine 5 and the latest RTX technology, shows completely different expressions between day and night, allowing players to freely explore this realistic yet fantastical city In addition to transportation methods that replicate urban life, such as cars and trains, players will also engage in battles against supernatural phenomena and urban legends Combat is organized in teams of four, featuring fast-paced action that utilizes attributes and skills, with flashy cut-ins and camera work inserted every time a skill is activated, creating vibrant expressions of light and energy that provide a sense of immersion that transcends the boundaries between anime and games Elements of daily life, such as purchasing a home and managing a store, are also incorporated, making it a significant feature of this game that real life in the city coexists with extraordinary adventures In previous tests, issues such as progression-blocking bugs and rough controls remained challenges, but the development team has presented a diverse roadmap for improvements in character motion, rendering, UI, and movement systems In the ‘Containment Test’ conducted in July, the reflections of light at night and the sparkle of water were significantly enhanced, making the entire city more beautiful and vibrant Character designs have also been revamped, with the protagonist becoming more reliable, and key characters like Alfed, the director of the Anomaly Management Bureau, and Hotori, the antique shop owner, evolving into stylish and approachable figures Overall, it is clear that the game is being polished to enhance immersion However, while the exhilaration of battles and the intricacy of the city are impressive, there are challenges regarding the freedom of urban exploration Traveling by car or public transport is comfortable, but attempting to reach rooftops of buildings with varying heights causes the tempo to drop suddenly Given that this is an urban open world, I strongly wish for more acrobatic freedom, allowing all characters to dash around like in parkour If ‘unrealistic movements’ unique to games are added to the realistic cityscape, NTE could become a one-of-a-kind experience. And as for the latest information, on August 20, a new promotional video was released during the Opening Night Live at Gamescom 2025 The shadows and night scenes of the city, depicted with lighting optimized for the RTX 50 series, are breathtaking, and there were also playtest booths for PC and PS5 at the venue, allowing many players to experience the world Furthermore, it has been confirmed that there will be an exhibition at the Tokyo Game Show 2025 in September, providing more fans with the opportunity to directly experience this world ‘Neverness to Everness’ is a title that challenges new possibilities for open-world games set in urban environments With a story themed around supernatural phenomena and urban legends, a unique experience that merges life and combat, and beautiful city depictions made possible by technological innovations, while challenges remain, it is undoubtedly evolving, and NTE’s challenge is about to move to the next stage While visual enhancements are necessary, it will be interesting to see how far the gameplay aspects will be refined This is something I hope to see in the future The next title we will introduce is ‘Ananta’, an urban open-world RPG scheduled for release by NetEase Naked Rain Studio (formerly code-named Project Mugen) The genre is urban exploration RPG The stage is set in the city of ‘Shinkeishi’, where chaos lurks Players can freely roam the streets and enjoy a diverse experience that blends combat, life, and technology A key feature of this game is its emphasis not just on fighting, but on the very act of ‘living’ within the city The battles incorporate thrilling action elements, allowing players to experience fast-paced combat Meanwhile, the life segment is designed to provide an immersive feeling of being part of the city through activities like social interactions Additionally, the realistic urban landscapes and exploration, enhanced by the latest technological depictions, offer a unique blend of realism and fantasy The developers aim for a flexible system that allows for different play styles, focusing on themes of ‘balancing combat and life’ and ‘the narrative potential of the city itself’ As urban open-world titles are relatively few, interest in this game is rising Here, let’s consider the differences compared to a similar work: NTE (Neverness to Everness) While both works share the broad framework of ‘city × open world × action’, I get the impression that the experiences they aim for are slightly different First, the tone/theme Ananta deals with unique and sometimes comical ‘chaotic’ events as an agent of the A.C.D (Anti-Chaos Organization), blending brightness and mystery in its tone NTE is characterized by a strong atmosphere that is somewhat dark and mysterious, with a heavy emphasis on ‘supernatural x urban legends’ However, there are certainly unique and sometimes comical scenes as well Therefore, the themes give an impression of being similar yet different Urban experiences / movement Ananta strongly emphasizes the idea of ‘playing freely in the city,’ showcasing the freedom to explore the entire urban landscape NTE focuses on realistic urban design, allowing players to reach high places using the power of their companions or carve paths through environmental destruction, making ‘strategizing in a reality-based city using the supernatural’ a key highlight. Next, let’s discuss the battle design Ananta features dynamic action that incorporates the surrounding environment as a selling point NTE offers real-time action with a maximum of four players, allowing for character switching, teamwork, and chaining special moves, making it a type that enjoys the intricacies of team composition and tactics As for battles, I haven’t had the chance to actually play Ananta yet, so it’s difficult to make a comparison I feel like the basic elements are quite similar Well, I tried to make a somewhat forceful comparison to differentiate them, but the reality is that it’s quite difficult to know for sure without playing Ananta By the way, ‘Infinite Ananta’ is scheduled to be showcased at TGS 2025, and there might be a chance to experience the actual game at the venue, where the differences between the two could become clear It seems promising to expect new information to be released around TGS as well Next, the title I’m introducing in this special feature is the highly anticipated new action RPG ‘Silver Castle,’ developed by the emerging brand ‘Elementa’ based in Singapore This is the same team that developed ‘Fate Trigger.’ This game is another key title from Elementa, and I’m really looking forward to its future developments The story is set in a fantastical city called ‘Sylvanian.’ Amidst the beautiful streets where Victorian culture and mechanical technology blend, players will find themselves embroiled in various incidents as detectives Don’t be deceived by the anime-style character visuals; in this city, light and darkness clash, and sometimes violent truths are thrust upon you A deep story awaits. The charm of this game lies in the seamless fusion of exploration and action You can move freely around the city, investigate, and when you encounter enemies, you instantly engage in fast-paced battles The enjoyable action comes from skill combinations and combos through QTEs Additionally, there is a focus on movement options, allowing you to gallop through the city on horseback or soar through the air with gliding and zip lines, enabling three-dimensional and free exploration As an action RPG fan, this level of immersion is likely to resonate strongly And now, attention is turning to the developments at TGS 2025 Elementa is expected to showcase ‘Fate Trigger,’ but there are also hopes for ‘Silver Castle’ to be exhibited alongside it Given the development team’s seriousness and the preparation status for the release, it seems likely that we will soon receive further updates However, based on what I’ve heard from participants of the recent closed test, detailed information is not available due to a ban on public disclosure It seems to be a ‘remarkably impressive title.’ The game is planned to support multiple platforms, including smartphones, PCs, and consoles, making it a work that can reach any user This time, the Social Game Lab has introduced a series of AAA titles that are scheduled for future release and have had recent developments What do you think? They’re all too grand If time permits, I would love to fully enjoy everything, but I have to narrow it down to something… At the very least, I would personally like to request a gap of at least three months between releases to avoid overlap Otherwise, I won’t be able to play, haha I think viewers will also be faced with the tough decision of what to choose I think it would be good to imagine what we will play from now on So, that concludes this video If you haven’t subscribed to the channel yet, please take this opportunity to do so Please subscribe to the channel and give a thumbs up to the video Thank you for watching, and that’s it for this time Look forward to the next time!
📢【速報】注目のAAA級タイトルを7本まとめて紹介!
話題のLIMIT ZERO BREAKERS(旧ブレイカーズ)をはじめ、白銀の城、NTE、アナンタ、アズールプロミリア、デナアビなど、
2025年に注目される最新作を一気にチェック!TGS出展情報や話題の要素も網羅しています。
📌 この動画でわかること!
✅ LIMIT ZERO BREAKERS改名の背景と最新映像
✅ NTE・白銀の城など都市探索型RPGの進化
✅ 各タイトルの開発元・ジャンル・システム比較
✅ TGS出展予定や事前登録・CBT情報まとめ
🎮 紹介タイトル一覧
00:00 – Start
00:45 – LIMIT ZERO BREAKERS
05:20 – アズールプロミリア
08:19 – デュエットナイトアビス
11:41 – アークナイツ:エンドフィールド
14:45 – Neverness to Everness
18:29 – 無限大ANANTA
21:47 – 白銀の城
23:56 – まとめ
🎮 どれも期待作ばかりですが、あなたが一番気になるタイトルはどれ?
ぜひコメントで教えてください!
🔔 チャンネル登録・高評価もお待ちしてます!
🔍 こんな人におすすめ
✅ RPG・オープンワールドゲームが好きな人
✅ 最新ゲーム情報を最速でチェックしたい人
✅ TGSや注目のβテスト・CBTに興味がある人
✅ 中国・韓国・日本の話題作に詳しくなりたい人
🎞️おすすめ動画
●覇権候補オープンワールドRPG7選!中国の注目作まとめて紹介!【最新ゲーム】【新作スマホゲーム 無課金 リセマラ】
●時間が溶ける神ゲー候補続々!新作ゲーム32本大集合【最新ゲーム】【新作スマホゲーム 無課金 リセマラ】
●2025年注目の新作RPGまとめストーリー×グラフィック×演出がアツすぎる6タイトル【最新ゲーム】【新作スマホゲーム 無課金 リセマラ】
https://youtu.be/ZXscHTEPz0Q
●覇権候補オープンワールドRPG7選!中国&韓国産の注目作まとめて紹介!【最新ゲーム】【新作スマホゲーム 無課金 リセマラ】
●新作アニメ調アクションRPG5大タイトル徹底紹介【最新ゲーム】【新作スマホゲーム 無課金 リセマラ】
🎵BGM
●桜餅ルナ
https://www.youtube.com/channel/UCgTawCMmbf5TFUDboGyVC3Q
🐥X(旧Twitter)
karen_game_labo
Social_Game_Lab
📨お問い合わせ
●Email :game.access.id@gmail.com
※お仕事のご依頼はメールにて受け付けております。
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25 Comments
しかしサムネの並べて見てみると、本当に同じような物ばかりだな。全部同じ世界ですと言われても違和感が湧かない。
全て面白そうなタイトルばかりで遊ぶタイトルを絞るのが難しいです。
全て遊ぶには時間より自分の体が一つでは足りないです😅
男主からメインで始めてるソシャゲは神ゲー確率高い。
ブレイカーズは、協力会社が多すぎて 課金携帯がめっちゃ不安ですなぁ
正直、1つの会社で纏めれない場合は、総じてうまくいっていることが少ないからなぁ
白銀の城と無限大ANANTAは一度は絶対にプレイしたい
1000番煎じ
アークナイツエンドフィールドの制作はGRYPHLINEという企業っぽいんですけど、エンドフィールドとして出るかはわかりませんがTGS2025の出展企業で確認できます。去年のTGSでもGRYPHLINEという企業名で出ていたので今年も出るんじゃないんですかね?gsmescomでも出展していたから来てほしいですね。もともと8月末までにはリリースするみたいな雰囲気だったしもう少し情報出してほしい。
話は変わりますがブレイカーズの主人公の声優さんが小林さんだったの嬉しい
40代後半の身からすると指をこまかく動かすの厳しくなってくるから
アクション系は苦手になってる(笑)
この中だと1番期待しているのは無限大アナンタ!ただもうずっと今か今かと待ち続けてくたびれたので、そろそろ具体的な配信日発表して欲しいです…
エンドフィールド>無限大>アズプロ>白銀の城>NTE>ブレイカーズの順で楽しみ
デュエットナイトアビスには期待してる……っていうかパクリ元のおかげで面白さはある程度担保されてる安心感。
ただ、外国も日本みたいにアニメ系の買い切り出してみて欲しい。
結局外観をどれだけ良くしてもゲーム体験として買い切りに勝ててるソシャゲが無いんよなぁ……まぁ需要が薄いからしゃーないんやけど。
ipadとswitchしか持ってないからスルーするかな。プレイ動画楽しみます
自分的に【無限大&白銀城&アークナイツ】がマストかな💪NTEに関しては無限大の方が【開発費&注目度】など全てに於いて一歩先を逝ってる感じデスね🤔💨
この動画、本当に面白すぎます!最初から最後まで引き込まれて夢中になりました。..
今から押さえるべき→リリース日未定だらけで…
無限のほうが先に発表されていたのに、NTEよりあとに紹介されるかなしさよ・・・
原付バイクっぽいのとか、寄せてるとしか見えなかった😂
違いを解説してくれるのは嬉しい。
NetEaseがai搭載のMMOに力を入れるようなので、自己投影型のゲームも開発発表が出てくる頃かなとは思うけれど。
まだまだ迷走中ですかねぇ
これほとんど中華製。日本のアプリゲーム業界本当に脆弱よな。もっと頑張ってほしい。
美少女ゲームやる気がうせる
ANANTA無限大はクオリティだけでなく曲のセンスが良すぎるから早よリリースしてくれ。
どれも面白そうだが流石に全部は出来ないからどれにするか選ばないとなー
今のところ一番期待してるのは白銀の城だな
本命 アズプロ
次点 無限大と白銀の城かなぁ
ドクターなのでエンドフィールドは遊びたい、アナンタも面白そう、これらがリリースする頃に今遊んでるのが飽きてくればいいタイミングなんだろうが、正直この手のオープンゲーに食傷気味でもある
最初のブレイカーズってやつ初めて見たけどこの中だと断トツで世界観好みだったからこの感じもっと欲しいな。大所帯での旅なのが良い。ドラクエとか日本産のファンタジー感がある
Whenfield😢まじでいつになったら来るんだ😢
エンドフィールドはもはやWhEndfield…ふわっとした時期だけでもいいから教えてほしいものだ。
白銀の城も滅茶苦茶気になってるがこちらも情報がない…サービス開始が何時かわからない状況じゃ他に新しいゲームできくてツライ