Nintendo Direct 3.27.2025 – Nintendo Switch
Tune in on Thursday, March 27th, at 7 a.m. PT for a livestreamed Nintendo Direct, featuring around 30 minutes of upcoming games for Nintendo Switch. There will be no updates about Nintendo Switch 2 during this presentation.
00:00 – Nintendo Direct intro
00:16 – DRAGON QUEST I & II HD-2D Remake
02:27 – No Sleep For Kaname Date – From AI: THE SOMNIUM FILES
03:57 – RAIDOU Remastered: The Mystery of the Soulless Army
05:37 – Shadow Labyrinth
07:05 – PATAPON 1+2 REPLAY
08:19 – STORY OF SEASONS: Grand Bazaar
10:02 – Metroid Prime 4: Beyond
13:34 – Disney Villains Cursed Café
14:35 – Witchbrook
15:51 – Eternal Life of Goldman
16:26 – Gradius ORIGINS
17:12 – Rift of the NecroDancer
17:46 – Tamagotchi Plaza
18:52 – Pokémon Legends: Z-A
22:20 – Rhythm Heaven Groove
24:31 – Virtual Game Card
27:36 – High on Life
27:46 – Star Overdrive
27:56 – The Wandering Village
28:06 – King of Meat
28:15 – Lou’s Lagoon
28:22 – FANTASY LIFE i: The Girl Who Steals Time
28:34 – SaGa Frontier 2 Remastered
29:45 – Monument Valley / Monument Valley 2 / Monument Valley 3
30:57 – EVERYBODY’S GOLF: HOT SHOTS
32:11 – MARVEL Cosmic Invasion
33:20 – Tomodachi Life: Living the Dream
35:07 – Nintendo Today!
#NintendoDirect #NintendoSwitch
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49 Comments
17:33 OH MY GOD CELESTE AND PIZZA TOWER ARE IN THE SAME GAME? WITH CRYPT OF THE NECRODANCER??? OH MY GOD
as well as pokemon I am glad to learn about other new and even-more-japanese games
Finally after all of these years we get a brand new Metroid game!
Still no online voice chat in 2025
No n64 stuff. Shaking my head.
i hope there are still actuall games sold and not all digital now smh
I'm so Happy yes tomodachi life fans we won!
I’m sorry but just from the title of the 1st game it looks like a Zelda off brand game that Steven he would put in his off brand vids😅
Can Pokemon fans chime in?: Is this what you guys wanted? I can't help but feel a bit dissapointed. I'm 26 and started playing playing pokemon during Fire Red. Fire Red is still my favorite pokemon game but I'm not just some old head that's obsessed with the old games. I played the games on the DS and thought those were great too. Heart Gold and Soul Silver being my favorite from the DS era and the last games I touched until maybe a few years ago I played Sword. After not playing pokemon for almost a decade I wanted to check it out and I loved Sword. I felt like Sword really embodied the advancements and 3D world of pokemon I imagined as a kid. It still has the trope where you start in a small town and have to leave home for your big adventure, becoming a pokemon master. It's a little different and I'm not going to nitpick everything obviously it was a bit more linear than some of the past games and it was perfect but I still think its the best New Mainline Pokemon game on Switch aside from maybe the Scarlet and Violet games (haven't played them only seen gameplay but it looked okay).
Anyway that being said, I just feel like Pokemon is kind of getting away from what Pokemon really is. When I look at this Trailer I get reminded of Pokemon Stadium a little bit which isn't a bad thing but that game was just fun. It wasn't real pokemon, pokemon is supposed to be a game where you go on a grand adventure, struggling against more powerful and new pokemon as you get furtherand further away from your hometown. It's about nature too, each town is supposed to be spread far apart, forcing you to make difficult decisions, items are expensive and you don't make much money battling other trainers so you have to choose between more pokeballs so you can get a decent selection of pokemon before your next gym battle or heals so you can focus on building your current team or even other items like escape ropes incase you get lost in the dark caves (labrynths). If you work hard and explore you might find hidden items or optional pathways you can only take with certain pokemon because they have a moveset that allows you to swim or fly or cut down a tree or even break a boulder or make a cave entrance.
My problems with modern pokemon is they've diverged so much from this philosophy. The games are too linear, their is more or less one guided pathway and they've gotten rid of these other travel routes where you could drastically cut time by having a pokemon that could swim for example. Or another example having a pokemon that can destroy boulders or interact with a breakable cave entrance. Furthermore while I'm on the topic of caves, the caves are worse in modern pokemon than they are in the older games. In the older games if I remember correctly you needed torches because there was a very small ammount of light around you (even if I'm miss remembering the torch part their was still limited light), your pathway was obstructed by the shroud of darkness. It was immersive you didn't know what kind of pokemon lurked in the darkness of the cave. In a way it became a dungeon, the further you go in the more uncertainty you would get, you might run out of supplies to heal your pokemon, you very well might get lost and loose the entrance you took into the cave but you know theres a way out the deeper you go so at a certain point you have to throw caution out the window and take a chance that you'll figure it out even if it takes a while (especially true if you forgot to buy an escape rope). But it presented so many opportunities for fun optional loot if you go to the right part of the cave and if you wanted to go back and catch the pokemon you maybe missed. Despite the caves being a little annoying to navigate we all still went back through the same caves we already went through because there was something to look forward too, you probably missed something whether it was the optional loot I mentioned or the few pokemon couldn't catch the first time. It presented the player with a challenge and forced the player to think about what they are doing. This is completely divorced from the modern lazy approach to caves in pokemon where you can see everything around you. Modern caves really only serve the purpose as another travel route where you might catch a few new pokemon and battle a few trainers.
My next critique is the overworld, modern pokemon does some things better so I'll mention. I think the raids that got introduce in sword and shield was pretty cool, we didn't have anything like that in the old games and it was very enjoyable. I also think the online feature where you can see and lightly interact with other trainers in the same shared world was a fantastic idea. I like the online feature so much that I think pokemon would greatly benefit from being an always online game (that being said it doesn't have to). Also even though I didn't play it being able to fly/glide around with pokemon in scarlet/violet was also a cool idea (but I don't know too much about how it works so I'll leave that there). Assuming it's not just a pokemon you have with you the whole time (like a tool) and is something you can teach to all flying pokemon I do like the idea. Okay, now for the bad. I think modern pokemons giant wild areas is the best part of the game and the worst part. It's nice because this is pretty much what we all grew up envisioning the wild to be like in pokemon, giant wild areas like the ones in sword/shiled before you get to the main town with the lift are amazing. BUT it kills the sense of progression that pokemon used to have in the older games. You can catch such a wide variety of pokemon in these areas with very little restriction, and you get less variety in other areas ahead of you on the more simple travel routes. If you catch enough pokemon in these giant wild areas you very likely will run into pokemon you've already caught later down the line and yes I'm aware that you can't catch every single one unless you have a certain level of progress like gym badges or presumably other in the newer games, but still you're able to see all the pokemon you can't catch. Detracting from the exploration and sense of progression, you're going to come back to these areas even after you've explored much further in the game so you can finally get that one pokemon you saw that you weren't able to catch previously. But this only makes the player stick to certain areas and explore less of the overworld. Also why even have a restriction for what you can catch, it should be harder to catch more powerful pokemon and it should be more punishing in difficulty but you shouldn't be restricted in what you're able to catch. It goes back to what I said earlier, pokemon is about traveling, seeing newer and more powerful pokemon as you get further and further away from home on your journey. They should be forcing the player to use every part of the map, traveling to different regions and travel routes because you can only find certain pokemon in that area. And lets be honest, pokemon mirrors the real world, these are essentially animals and you don't see so much variety in animal population in just one single area. If you want to see a whale you have to go to the ocean, if you want to see a deer you have to go to grasslands/forests. This idea that I can catch basically any water pokemon in the same lake/river in sword is pretty stupid. Along with this idea I mentioned of you having to use the whole map you should be forced to make decisions there as well. If there are mountains let the player travel over them if a flying pokemon in their party knows "fly" or if there are rivers let the player create their own travel route out of a river that otherwise would just be used to fish pokemon and let them repurpose that so that they can go all the way upstream through towns and cities if they have a water pokemon in their party that knows "swim". This kind of innovation has only been realized a tiny bit but it could go so much further than what modern pokemon is doing.
My Final complaint: modern pokemon is too easy, I've already hinted at many of these culprits so I'll try not to reiterate too much. But it is just far too easy to make your pokemon evolve, collect money, get massive ammount of resources like 50-100 pokeballs of different varieties in your bag. You can transfer pokemon from any location using that device that allows you to connect to your boxes on the go. Team XP allows you to level up a pokemon through entire evolutions without even using them. Rare candy is no longer rare, stones like sunstones and the other tyipes that help you evolve certain pokemon also arent' rare, and items that pokemon can hold are passed around like toys on christmas (maybe not the best analogy but you get my point). This overall just forces the player to think less about what they are doing and make less choices because they aren't needed. In modern pokemon you are a god with almost infinite resources that you just don't have to work for. I don't remember a single gym I struggled with in Sword and Shield.
In conclusion I think modern pokemon would be much better with more limitations. Also I'm not saying there is no fun to be had in modern pokemon I still really enjoyed my time with Sword and Shield but I do think with most of their cool new mechanics or ideas they end up taking like 2 or 3 steps backward. My main problem with this trailer is pokemon's not supposed to be about pokemon living in parks in some industrialized city and pokemon trainers are adventurers not kids confined to a city reguardless of how big it may be.
Why do so many of these games look fire though
Witchbrook will literally be like your own Owl House type of adventure with multiplayer options.
i love that its still just as bad as 11 years ago man. i love this throwback
POOOOOOOOOKEEEEEEEEEEMMMMMMMMMMMMOOOOOOOOOOONNNNNNN
I JUSR WATCHED THIS AFTER WAKING UP RAIDOU REMASTER? NEW RHYTHM HEAVEN???????? NEW TOMODACHI LIFE???? IMGONNA PASS OUT
Bro that one video was right
Still no silksong
NINTENDO I LOVE YOU I LOVE TOMODACHI LIFE
still no silksong 😔
THERES NO WAY THEY DID IT
PATAPON YEAHHHHHHHHHH!!!!!!! 🤩🤩🤩🤩🤩
AND EVERYBODY’S GOLF?!?!
YESSSS OMG TOMODOCHII😊
Ts so buns💔
Im just gonna assume by the lack of comments that Silksong was jot mentioned. RIP
20:46 pokémon: Legends of the purge
Back to Playstation to pay Real games with voice dialogs.
all pixel art games… yay…
Is it me or does metroid prime 4 look like it was made for the wii?
OUR PRAYERS HAVE BEEN ANSWERED
Am I the only one who wants old school Pokémon games with 3D graphics and gigantic maps, ZA just isn’t hitting the spot for me.
No silksong…Tomorrow for sure!
Pokemon looks great…facepalm
Wow, still no release date for Metroid. We don't know any more than before 🙁
Still no silksong. 🥲
I don't care anymore, I just want GameCube NSO so we can get F-zero GX on the switch. (And Chibi-Robo)
Silksong cope inbound…
17:35 PEPPINO MOMENT WOAAAAAG
Good to see the real pokemon game being shown
Nintendo wins as always.
NEW RHYTHM HEAVEN AND TOMODACHI LIFE????? OHH MYY GODD WE HAVE WON!!!!
I didn't watch.. but no Wind Waker or Twilight Princess HD I assume?
5:47 So it's the Pac Man episode from Secret Level
Mr Miyamoto himself damn boy – good man
Awesome for the Rhythm Heaven & Tomogatchi fans to get new games!
I’m interested in Patagonia & Devil Summoner Raidou probably the most from the direct.
I really hope Metroid Prime Beyond gets another trailer at Switch 2 showing it off even more & giving a 1 v. 2 comparison maybe to have.
Deus nos ama
Virtual Game Cards? No, Nintendo. I've been able to do the exact same thing for my entire life with physical media. Stop trying to push non-ownership of Digital games on people and make it look like a feature.
Please add diddy Kong racing to the 64 expansion pack
WITCHBROOK!!
Yaaaaaaaaay!!! PATAPON !!! 😁😁😁💥💥💥
Lots of good games but the virtual game cards I think are going to be interesting.