For Reference.
Shoutout the Void. I wish more games had flat areas like this (context be damned) to practice/showcase all of the moves.
Time Codes Below.
Check out my Devil May Cry 5 Animations Playlist for more references!
Check out my Channel for more Video Game Animation References!
https://youtube.com/@VideoGameAnimationReferences?si=pkaKjHa7cHsCrJc
Movements
Idle: 0:00
Idle Animation: 0:16
Idle Turnaround (180 degrees): 0:43
Walk: 0:55
Walk to Turning (90 degrees): 1:34
Turnaround to Walk: 2:40 (it transitions to the walk cycle)
Walk to Pivot: 3:06
Walk to Stop (Left Foot vs Right Foot Forward): 3:31
Jog: 4:17
Jog to Stop (Left Foot vs Right Foot Forward): 4:46
Run: 5:37
Run to Turning (90 degrees): 6:09
Turnaround to Run: 6:37 (it transitions to the run cycle)
Run to pivot: 6:58
Run to stop: 7:22
Trick Dodge: 8:13
Trick Down: 8:48
Air Trick: 9:03 (Flying Thunder God Technique)
Trick Up: 9:16
Jump Idle: 9:35
Move to Jump Idle: 9:54
Move to Jump Moving: 10:18
Kick Jump: 10:48
Enemy Step: 11:07 (jumping on enemies)
Provocation 1 (Taunt on-ground): 11:26
Provocation 2 (Taunt on-ground): 12:07
Provocation 3 (Taunt in-air): 12:41
Ex-Provocation: 13:04
Strafe Movements
Strafe Walk: 15:25
Strafe Walk in circle: 15:56
Side Roll: 16:13
Transitions
Walk to Jog | Jog to Walk: 16:25
Jog to Run | Run to Jog: 17:04
Run to Walk | Walk to Run: 17:51
Double Jump Idle: N/A
Move to Double Jump Moving: N/A
Jog to turning (90 degrees): N/A
Turnaround to Jog: N/A
Sprint to Turning (90 degrees): N/A
Turnaround to Sprint: N/A
Move to Jump Idle: same as “Jump Idle”
Move to Double Jump idle: same as “Double Jump Idle”
#VideoGameAnimationReferences #Devilmaycry5 #Vergil #Capcom
![Devil May Cry 5 Vergil Animations [Movement Animations]](https://www.wacoca.com/games/wp-content/uploads/2025/02/1738820053_maxresdefault-1170x658.jpg)
1 Comment
Can you do V next time?