It’s time for some fun. One of the toughest maps when you need to catch all of the Thieves, keep all of your support units alive, and survive multiple waves of flying Ambush Spawns with up to 9 ranges of attack from their starting point. And they can spawn with Counter. This one took me several weeks to solve, but I feel confident in streaming it now, so let’s go over it…

How to Beat Chapter 10 in Lunatic+?

1 Comment

  1. Dang it I missed the stream

    Just wanted to say thanks for the tips and whatnot as I just recently beat Lunatic for the first time with some of the strategies and am currently doing a run of Lunatic+.

    I think now I can confidently say that Support pairings make or break a lunatic run and having a plan on supports is paramount. I’ve been saved by lucky dual strikes so doing the fast supports in the early game is no joke very helpful as it’ll go a long way as B-Supports provide so much (even to units who don’t benefit much from certain pair ups like Muriel, even if she doesn’t use her strength the benefits of +2 Speed/Skill and +3 Def does a lot for her in the early game).

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