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In our latest Elder Scrolls video we discuss the lore of the actual Elder Scrolls themselves! Yes, we’re not talking all about the series, but about the actual physical artifacts which feature throughout the games.

Dragonbreaks: https://youtu.be/0oiUwjtT5FE
Godhead, CHIM & Amaranth: https://youtu.be/dWmCmxi2e28
Complete Guide to Gods: https://youtu.be/wyYHu9ulSRA

The Elder Scrolls V: Skyrim is an open world action role-playing video game developed by Bethesda Game Studios and published by Bethesda Softworks. It is the fifth main installment in The Elder Scrolls series, following The Elder Scrolls IV: Oblivion, and was released worldwide for Microsoft Windows, PlayStation 3 and Xbox 360 on November 11, 2011.

The game’s main story revolves around the player character and their quest to defeat Alduin the World-Eater, a dragon who is prophesied to destroy the world. The videogame is set two hundred years after the events of Oblivion, and takes place in the fictional province of Skyrim. Over the course of the game, the player completes quests and develops the character by improving skills. The game continues the open world tradition of its predecessors by allowing the player to travel anywhere in the game world at any time, and to ignore or postpone the main storyline indefinitely.

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45 Comments

  1. So really; the elders rolls themselves came into existence when the dreamer started dreaming. The elderscrolls are basically the coding of the world, if the coding is tampered with, the universe will change accordingly, almost like tonal manipulation but on a much greater scope.
    They contain the information of everything that has ever happened, and everything that will happen

  2. My personal interpretation is that The Elder Scrolls are a window to the scripts and codes of the actual games

  3. The scrolls are an unliving yet fully thinking though not sentient reflection of creation.

    They are singular multi-faceted parallel of the same process that all intelligence uses to question reality

    Yet as they are out side the paradigm of thinking, sentient life. They are not parallel to any sentience of mundus or beyond.

    Everything that thinks, tries to understand itself and to do that you by default must try to understand everything around you.

    They are the one facet of knowledge most out of reach and in palm of all thinking beings. That learning is essential and ripe with danger.

  4. so if the elderscrolls see the past perfectly intact wouldn't they explain mysteries like the deep elves disappearing ?

  5. You know what the Elder Scrolls lore makes me want to to play every game in the series. That's true marketing right there. Keep it a mystery. Only other story as intruiging as this was the one in Chrono Cross.

  6. What if you got a blind person to finger feel read the scroll instead? I mean you can't go blind if you already are.

  7. What if the Elder Scrolls are your save files. You record past, present and future save files. You can also record a different timeline of what different choices you made, what skills you developed, what classes you chose, what choices you made are different every save file.

    It's interesting because the Xenogears series actually brought up the save files the Zohar was in fact something more greater than they actually were and had a greater plan.

  8. And yet, despite being named, that by the series, the games have almost nothing to do with them even if you do have to hunt one down it’s towards the end of the game it’s not like the game revolves around them. At least that’s what I get from playing Skyrim.

  9. Actually, when you think about it, everything you just described about the scrolls that is giving the meeting in the game. Characters know what they are. They can’t describe them because it is beyond your comprehension but the fact that they can give some information. I’ll be very little bitch that they are not meeting us it’s just limited feeling.

  10. I wonder if you could use the skeleton key to unlock the full power/knowledge in a scroll such that a mortal can access it

  11. I love everything about the Elder Scrolls. They're the biggest mystery in the series despite being the namesake.

  12. The Elder Scrolls are game code.

    Seriously though, I’d love at least one future game to recognize the playable character, and all previous playable characters by extension, as the temporary avatar of the Godhead (ie the player). It would explain why they fulfill so many prophecies, why they can experience an elder scroll without going mad or blind, why they can make deals with Deadra without being bound in servitude to them, and why they can achieve greater power than the most powerful characters in game. Just a thought

  13. Or, to put it simply in meta terms – the Elder Scrolls are the biggest McGuffin to ever McGuffin and they do whatever the writers need them to do. Hell with the whole Godhead's Dream thing that's not far off, the Elder Scrolls are used as a plot device however which way they can be as the Godhead dreams of it's purpose for the story present

  14. I am a firm believer that there was another entity before creation that it is their power that created the scrolls. And that entity disappeared after creating them..

  15. TLDR: the Elders Scrolls are the self insert of all story writers of the series. They're the ones who write the story, therefore, they're the ones that know all the possibilities.

  16. Remember when this was profound?
    Meditation on non-being is basic prequisite for entry into higher realms of logic.

  17. Has anyone else noticed that the inscriptions on the Eye of Magnus are the same that appear on tge elder scrolls? As in same alphabet

  18. The scrolls, to me, seem like the blueprints for the Mundus. Why else would they contain the entirety of tamrielic history in them?
    My personal theory has always been that the Elder Scrolls were written by Magnus, with help from Akatosh, to be presented to Lorkhan as a rough approximation of how time would work in the finished mortal plane. When the Mundus was completed and Lorkhan murdered, the Gods saw no need to keep the scrolls around and so they scattered them across Nirn, leaving it to their descendants to find them and eventually piece together the specifics of Lorkhan’s plan.

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