Temple Run (2025) – Gameplay (PC UHD) [4K60FPS]
Store – https://imangistudios.com/
Poki – https://poki.com/en/g/temple-run
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Gaming PC Specs
►CPU AMD Ryzen 9 5950X 3.4GHz
►CPU Cooler Corsair iCUE H150i RGB PRO XT
►Graphics Card MSI GeForce RTX 3090 GAMING X TRIO 24GB GDDR6X 384-bit
►Motherboard ASUS TUF GAMING X570-PLUS
►RAM Corsair Vengeance LPX Black 64GB DDR4 3200MHz CL16 Dual Channel Kit
►HDD 1x Seagate BarraCuda 2TB (+8TB) SATA-III 7200RPM 256MB
►SSD 1x SSD GIGABYTE AORUS 2TB PCI Express 4.0 x4 M.2 2280
►Power Supply Corsair HX Series, 80+ Platinum, 850W
►Case ASUS TUF Gaming GT501
►OS Windows 10
►Monitor ACER Predator XB273KS (27, UHD, 144Hz, HDR 400, G-Sync)
►Mouse Logitech G502 HERO
►Keyboard Logitech G910 Orion Spectrum RGB
►Razer Leviathan V2 Soundbar
►Capture Card: AVerMedia Live Gamer 4K GC573 RGB
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Contact
►Yahoo Mail – KroneVGames@yahoo.com
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Game Information
Temple Run is an endless runner video game developed and published by Imangi Studios. The player controls an explorer who has obtained an ancient relic and runs from demonic monkey-like creatures chasing him. The game was initially released for iOS devices on August 3, 2011, and later ported to Android systems and Windows Phone 8.
The game was a commercial success with positive reviews from critics. The success of the game led to a sequel, Temple Run 2. Collaborations with Disney/Pixar led to Temple Run: Brave and Temple Run: Oz, and a third spin-off in development by Scopely titled, Temple Run: Treasure Hunters as a match-three video game. Temple Run also received activity books and a board game. The success of the game also inspired multiple games that copy Temple Run’s gameplay and branding.
In Temple Run, the player controls either Guy Dangerous, an average explorer; Scarlett Fox, an escape artist; Barry Bones, a city police officer; Karma Lee, the fastest runner in the Far East; Montana Smith, the “second greatest explorer ever” (referring to Indiana Jones being the greatest explorer); Francisco Montoya, a Spanish conquistador; or Zack Wonder, a football star. The character chosen embarks on an adventure to seek an ancient and valuable golden idol from an Aztec temple, not realizing that the temple is inhabited by a family of demonic monkeys who want to devour them. As the game is an endless running game, there is no end to the temple; the player plays until the character collides into a large obstacle, falls into the water, or is overtaken by the monkeys, all resulting in a game over.
While the character is running, the player can tilt their device left or right to move the character to either side of the screen to collect coins and/or avoid obstacles. If the player wishes to turn left or right, the touchscreen can be swiped in the corresponding direction. If the player wishes to jump over an object, the screen can be swiped upwards and if they wish to slide under an object, the screen can be swiped downwards. There are three types of coins to be found while the character is running: gold, red, and blue. A gold coin will only add one coin to the player’s total number of coins. Red coins are worth two coins, while blue coins are worth three. The coins can be used to buy and then upgrade power-ups and/or other characters. Coins can also be bought by the player through in-app purchases with payments of actual money.
Temple Run was designed, programmed, and produced by husband-and-wife team Keith Shepherd and Natalia Luckyanova with art by Kiril Tchangov. The game took a total of four months to develop. Development began after the financial failure of Imangi Studios’ previous game, Max Adventure and used that game to prototype Temple Run’s controls. Imangi Studios wanted to make a quick game with simpler controls in contrast to Max Adventure’s dual analog controls.
Keith started the prototype by making a game where the character is always running and can be controlled by rotating the environment from a top-down perspective. This idea was scrapped due to causing extreme dizziness during testing. To fix the problem, constraints were added so that players can only make 90° turns and perspective be fixed behind the character. When it came to the game’s aesthetics, multiple ideas were conceptualized but ultimately settled for the character to running on a pathway resembling the Great Wall of China or Aztec temple.
The Guinness World Record highest score for Temple Run was 67,702,984 points, achieved by “Thymufasa707” on July 10, 2013.
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#TempleRun
4 Comments
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